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DesktopX can do some amazing things. As a user, you can use it
to completely transform how you use Windows. As a developer you can use it as
the ultimate “rapid development” environment.
Now it’s our job to show you how to get the most out of it.
DesktopX is a program that extends the desktop of Microsoft Windows. It does so
by giving it a new native ability – desktop objects. At a basic level, that’s
all DesktopX really does. It simply allows Windows to support objects natively
on its desktop just as it already supports icons.
The magic comes in the fact that desktop objects can do just about anything.
They’re not limited like icons are. Desktop objects can send and receive
messages to each other and to the system. They can also have multiple states
associated with them.
Through scripting or plug-ins, objects can send and receive messages, change
their state or the state of other objects, and read in data from the net or from
your computer and act on it.
Your DesktopX objects can then be exported for other people to use. It is
through the exporting options that everything about DesktopX gets a little more
“complicated” sounding. Because ultimately, DesktopX is really just a program
that puts objects on your desktop.
It’s when you’re exporting “Stuff” that you start talking about widgets and
gadgets and themes and the like. That’s because how people want to use these
objects determines the best way to export them. If someone wants to replace
their desktop, then it makes sense to export your objects as a “.desktop” file. If someone wants to use the objects like they would a program, then it makes
sense to export it as a widget (.exe) (and if you have DesktopX Pro, you can
export it as a gadget which is the same as a widget except that it can be used
on anyone’s system).
General Overview
Stardock DesktopX is a program that is designed to allow users
to put useful and interesting things on their Windows desktop. By default,
Windows only supports putting little static pictures called "icons" that act at
"short-cuts" to other things. DesktopX allows you to add desktop objects to your
Windows desktop that can do almost anything one can imagine. These objects can
be combined together to create mini programs or used to create an entirely new
desktop.
When the content that one makes with DesktopX is exported, it can come in the
form of a DesktopX object pack, a DesktopX widget, or as a .Desktop file (for
replacing the desktop).
| Types of things |
What is it? |
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Widgets (.exe) |
Small programs that take up
less memory than normal programs. They can provide information,
talk to other objects, and be converted (compiled) into stand-alone
Gadgets using DesktopX Pro.. Widgets require DesktopX to be installed on
the computer to enable them to run. |
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Object (.dxpack) |
Objects can be "super icons"
(Zoomers) or more involved objects than can include other objects and
provide more information. |
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Desktop (.desktop) |
Desktops can include objects,
and widgets in a totally redesigned environment. You may forget
you are using a Windows computer! |
This Quick Start guide is designed to walk users through the basic elements of
DesktopX.
DesktopX Welcome Menu

When you load DesktopX you are presented with this user
interface. If you are using the DesktopX Client, the last option "Create" will
not appear.
The Widgets option allows user to load up DesktopX content that was exported as
a mini-program called a widget. Widgets live on your desktop but behave like
small Windows programs. They tend to take up less memory than a normal Windows
program and do things like provide system information, grab data over the net,
perform simple utility services. But in truth, a widget can pretty much do
whatever the person who makes it can imagine. But think of widgets as "mini
programs". These are .EXE files.
The Load Objects option is designed to import a desktop object onto your
existing Windows desktop. Things exported as objects can be along the
lines of "super icons" (also called "Zoomers"). Things that do more than your Windows icons but aren't
really applications. A "Recycle bin" object that tells you how many items are in
the recycle bin would be an example of a desktop object. Or an Internet Explorer
"icon" that changes its size and shape when the mouse moves over it would be
another. More involved objects can include other objects and provide more
information. These are .DXPack files.
The Load Desktop option is designed for users who want to load an entirely new
desktop created by someone else. Your existing Windows desktop probably has the
"Start bar" at the bottom of the screen and a number of icons on it. People from
around the world have their own ideas on how the Windows desktop should look and
work and have used DesktopX to create them and then export them. These are
.Desktop files or .DXThemes files.
DesktopX includes a sampling of widgets, objects & desktops. You can
download all of these things (i.e. widgets, objects, desktops) from
Wincustomize.com from a mostly free &
large selection.
Using Widgets
When you choose load widgets, the DesktopX Widget Manager is
run. This is a simple program that resides in your system tray to make it easy
for you to access and manage any running widgets. You don't need it to load
widgets, it just makes it convenient to organize what's running.

Widgets are designed to exist on your desktop but they have
also been designed not to clutter it up. You can assign hot-keys to your widgets
that will make them show or hide. They default to F9 (to activate a widget) and
F10 (to toggle showing or hiding them). Note that you may have to change these
defaults as other programs may be reserving them (such as
Multiplicity which reserves F10 for
switching desktops).
Widgets also have a properties dialog. Right click on any widget and you can
access its properties dialog.
Typically, a widget has at least two tabs on its properties dialog: Appearance
and General Settings. The appearance tab lets you control how the widget looks.
The General Settings lets you control what hot keys will activate it. Some
widgets have a "Preferences" tab that is widget specific.
Using Objects
When you use to load an object on to your desktop, it will
open up your objects directory. Double click on the object you want and it'll
add it to your desktop. At that point, if you are not running DesktopX, it will
load up the DesktopX run-time (client). DesktopX client allows users to remove
objects or set the target of the object. But to do more than that, users need to
go into the DesktopX development environment (by choosing the "Create" option).
Using Desktops
Using a desktop created by another person can be quite an
experience. Most people who make desktops create them for themselves that they
happen to make available on sites such as
www.wincustomize.com for others to use.
That means that they tend to be resolution specific (common resolutions being
1280x1024 for instance). If you're not running at the resolution specified by
the author of the desktop, you will probably run into problems.
Many desktops are resolution independent. But when downloading desktops, just be
sure you look to see if it specifies a particular resolution. If the desktop
hides your Start bar and desktop icons you can access your key options by
right-clicking on the Windows desktop.

If you want DesktopX's development environment to be the default DesktopX mode
when you import objects or load desktops, choose "Create" to load up the DesktopX
development environment and then go to the "Preferences" tab and click on
the "Make DesktopX Builder the default program for loading .dxpacks and .desktops".
Creating or modifying objects, widgets, and desktops
Creating or modifying things in DesktopX is quite easy.
However, it goes beyond the scope of this Quick Start Guide. A few tips though
for that:
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Holding down the CTRL key while left clicking on a given
item will allow you to move it around (Ctrl-left click dragging).
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Holding the CTRL key is also the default key for
interacting with ActiveX controls.
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You can also hold down the CTRL key to select multiple
objects.
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If drag selecting multiple objects has stopped working,
odds are some other program has hooked the mouse during that time. To enable
DesktopX to re-hook the mouse, restart it by right clicking on the DesktopX
icon in your system try and choosing "Restart DesktopX".
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