Do not play this game as you would have Entrepreneur. Much more of the game is determined by what you build as opposed to merely improving your technology and creating marketing campaigns. Become familiar with the intelligence building, the training centers, and the company stores, these buildings can make a big difference. Also, donít search in vain for "super regions" because they donít exist in this game, that was a major imbalance in Entrepreneur.
Take advantage of building economic centers and be aware that they go up in price each time you build one (each time anyone builds one). The computer AI isnít currently taking advantage of those much (they do some at the harder levels).
Be aware that price is no longer as powerful as it was in Entrepreneur. In the aircraft market, price means almost nothing in fact. Youíll also notice that the technology tree makes the game play very differently than in Entrepreneur. Your products are graded on the curve by consumers now instead of total quality (i.e. if there are 3 players and your product is "almost" as good as the leader, you may still get rated as a C or D in that attribute which means youíll take a massive sales hit).
|For Business Tycoon Players|
The Corporate Machine makes the marketing campaigns vastly more powerful and has a much tougher AI. Take advantage of some of the new cards in The Corporate Machine (you'll know them when you see them).
There are several buildings that make a big difference in the game. Morale is always important so always build a cafe if morale isn't 100%. Training buildings can make a big difference as well. The intelligence buildings can be very powerful. If you build enough of them, all the regions in the game will become investigated automatically.
Copyright - Take 2 2001