|
|
|
.:Stellar Aces:.
Tired
of getting smashed by that Dreadnaught
with the huge array of lasers? Sick of
being tossed to the side by the top
veterans with all the new weapons and
ships? This page is how you'll beat them
down!
The
Stellar Aces gives you a special
identification code that allows you to
gain access to special weapons and
defenses. These weapons and ships are
designed to allow the Stellar Aces player to gain an
advantage over unregistered players. Weapons in the
package inflict more damage in less time and the ships
are bigger, better, and meaner-looking. To order the Stellar Aces, go to the link below and click on Stellar Frontier.
As of 07/31/2007, Stellar Frontier has gone officially, completely free. If you haven't purchased a Stellar
Aces code already in the past, all you have to do to get one is drop us a line,
provide your primary e-mail address for Stardock's database of Stellar Aces/Admiral's Club members (yup, you will be put in the same database with people who purchased
Stellar Aces in the past!), and you will get a legitimate, fully-functional Stellar Aces code straight from Stardock for Stellar Frontier, for free!
No strings attached, no catches, no gimmicks, no tricks, no nada. Just free codes for all SF players!

Special
Features in the Stellar Aces (or soon to come):
| New
Features |
What they
do: |
| Lasers
I, II, and III |
These
lethal weapons are used to rapidly
take out a ship's armor. Each
laser will also automatically shoot
any bombs that come near. |
| Ram |
This is a heavy
warhead strapped to the front of
your ship. When you run right
into an enemy target, it will
explode and harm the target but
not you. Good for dogfighting. |
| Marauder |
This is an
awesome ship with relatively large internal volume,
relatively small external profile, and high speed &
maneuverability. Basically ideal for dogfighting.
Comes with wonderful default settings too. And it's
available to all ranks, from Cadet to Deity, so even if you're a newbie,
you can still make use of this excellent ship. This is the
preferred ship by SF veterans and newbies alike. |
| BattleCruiser |
This is a
good ship that is between the non-Stellar Aces
standard Stellar Frontier Cruiser and Battleship
ship classes in terms of power. It comes excellently
equipped and has a high speed & maneuverability for
its size. This is an overall significantly better ship than
either the Cruiser or the Battleship ships.
Requires a minimum rank of Fleet Captain to
use.
NOTE: The BattleCruiser is a "borderline
standard" Stellar Frontier ship and hence may not be
available for use in all servers. |
| Starbase |
This is the
single most powerful ship in Stellar Frontier
in terms of size and raw offensive and defensive power.
The Starbase is significantly more powerful than the Dreadnought,
the most powerful non-Stellar Aces Stellar Frontier ship class. It
is the only ship which can be realistically equipped with the powerful
rapid2 and laserIII weapons (yes, you could cram a laserIII or a rapid2 onto
a Dreadnought, but to do so you'd have to strip out or dramatically
downgrade most of the other systems, including shielding; this problem
does not arise for a Starbase). Requires a minimum rank of Fleet Admiral to
use. |
These are just a few of the new, supercharged ships to be included in the Stellar Aces:
© Stardock
Systems, Inc.
|
|
|