GalCiv IV: Supernova Dev Journal #41 - Managing a Large Game
A common complaint found in the 4X genre among its player-base, old and new, is that eventually their large and expansive empire becomes a chore to manage, with many military units to individually control and too many colonies or cities to build, leading to the player losing their connection with the game as it begins to feel more like work than play. We still see some complaints about this in our games too, and while we’re not claiming to have solved the issue forever in the GalCiv series, ... [read more]
1/8/2024 By BATTLEMODE in GalCiv IV Dev Journals
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