Intrigue is the third expansion for Stardock's massive-scale space strategy game, Galactic Civilizations III. This expansion changes the game in significant ways to extend playability and introduce new dynamics, adding politics, governments, civilization crises, the GNN, elections, and the Galactic Market to the game.
We're also updating the base game to version 3.0 with the release of Intrigue; you'll see we've called out areas where changes are made in v3.0.
This will walk you through the far-reaching changes to gameplay that Intrigue introduces - some subtle, some more obvious.
What's new with Intrigue?
- Governments. Determines what your civilization can and can't do, as well as provides bonuses, special ships, etc.
- Galactic Elections. Puts limitations on democratically elected governments.
- Cabinets. Provides advisors who can give you additional bonuses and capabilities.
- Events. Lots of new ideological events
- The Galactic Market. Buy and sell resources on the open market.
- Crises. Civilization-wide quests that look at the state of the galaxy and your government, then force you to make some tough choices.
- The Galactic News Network. AI driven news to help players know where they stand in the universe.
- Commonwealths. Empire getting too big? Create baby civilizations that are allied with you, pay you money, and add to your influence without any of the headaches of directly running them.
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