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Save up to 75% on Stardock games, DLC, and software in the Steam Autumn Sale!

Save up to 75% on Stardock Games and Software! The Steam Autumn Sale  Star Control: Origins $29.99 Now $11.99 - 60% Off Galactic Civilizations III (Includes FREE: Crusade and Retribution Expansions, Mega Events DLC) $39.99 Now $12.79 - 68% Off Ashes of the Singularity: Escalation $29.99 Now $9.89 - 67% Off Offworld Trading Company (Includes FREE: Jupiter's Forge Expansion and Almanac DLC) $29.99 Now $11.99 - 60% Off Sins of a Solar Empire: Rebellion $39.99... [read more]

11/22/2022 By Tatiora in Stardock Entertainment Announcements

Sins of a Solar Empire II Releases Stability Update

Sins of a Solar Empire II Releases Stability UpdateIncludes Additions, Fixes and ImprovementsWe're mid-way through November and development has been iterating internally based on the feedback we've gotten from players. This is a stability update to resolve issues we saw from the initial release while the team continues to work on December's larger update which will include new content.Changelog/Feedback Thread  |  Discord Channel [read more]

11/22/2022 By redskittlesonly in Sins II News

Sins II: Dev Journal 3 - The Akkan-Class Battlecruiser

We continue our look at the key warships of the Trader Emergency Coalition with the Akkan-class battlecruiser.The Akkan’s pre-war design had two main variants: one as a large colony transport ship, and the other as a leisure vessel. Once the war began, the Akkan was outfitted with heavier armor, weapons, and a basic hangar bay, though its primary role continued to be that of a transport.Now after decades of conflict, the latest Akkan-class has taken on more of a command-and-control role on... [read more]

11/16/2022 By Yarlen in Sins II Dev Journals

Galactic Civilizations IV v1.1 update brings several quality of life updates

Experience Quality of Life Improvements in the Galactic Civilizations IV v1.1 UpdateGet GalCiv IV Now  |  v1.1 ChangelogAs the all-powerful leader of a spacefaring civilization, players will seek out new star systems and discover the exciting potential of the subspace realm. With over a dozen starting civilizations to choose from - the possibilities for each playthrough are endless, leaving players with a truly unique experience every time they start up a new game.  ... [read more]

11/15/2022 By Tatiora in GalCiv IV News

Star Control II: 30th anniversary!

This month marks the 30th anniversary of the release of Star Control II.  Join Stardock, Paul Reiche, Fred Ford, and others later this month for the celebration here on StarControl.Com.  We will be releasing some new content for Star Control II fans at the celebration. In meantime, please visit the forum and share your memories of Star Control II.  We will be sharing some of these as part of the celebration. [read more]

11/4/2022 By Frogboy in Star Control Journals

GalCiv IV Dev Journal #23 - Every Turn Counts

Every Turn Counts I've provided a save from the very first turn of a Survival mode game. I was able to get 55 turns. Can you get further? To try it out here is the save: https://drive.google.com/file/d/18RWubDhiDutHC96M-BrOyyY7f5NWyf8P/view?usp=share_link Note #1: This is a multiplayer save (so we can try Survival mode) so it needs to go in your ..\Documents\My Games\GalCiv4\MPSaves\ directory. It also needs to be loaded as "Restore Session" on the Multiplayer screen. Note #2: T... [read more]

11/3/2022 By DerekPaxton in GalCiv IV Dev Journals

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