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Galactic Civilizations IV is Now in Beta

 Galactic Civilizations IV Enters Beta The beta unlocks all previously blocked civilizations from the alpha and adds the new Terran Resistance Join the BetaView the Beta Guide Here  |  Full Beta ChangelogSeek out new star systems and discover the exciting potential of the subspace realm in Galactic Civilizations IV! You are the all-powerful leader of a spacefaring civilizations and will discover thousands of worlds and dozens of civilizations - both old and new - as y... [read more]

1/27/2022 By Tatiora in GalCiv IV News

The Galactic Civilizations IV BETA Guide Tour

IntroductionIf you’re coming from Galactic Civilizations III, you’re in for a treat. And if you have never played a Galactic Civilizations game before, then know this: this game is specifically designed to answer to the question, “I want to play a space 4X game, what game should I start with?” Read on to learn what this game is all about, who made it, and why we made it. A little about the teamThe highest rated space strategy game of all time is called Galactic ... [read more]

1/25/2022 By Frogboy in GalCiv IV Dev Journals

GalCiv IV Dev Journal #15 - Internal Factions

A million years ago in the 1990s when I was designing the OS/2 versions of Galactic Civilizations I gave the player sliders to adjust what they were spending their resources on.  This system lasted right on through Galactic Civilizations II for Windows. GalCiv I for Windows GalCiv II for WindowsGalCiv III v1.0 for WindowsWhile highly useful for min-maxing a relatively simple economic system, it suffered from being pretty opaque in how it worked and was pretty terrible for immersion.... [read more]

1/10/2022 By Frogboy in GalCiv IV Dev Journals

GalCiv IV Dev Journal #14 – Pacing Comparisons

Pacing in 4X strategy games is crucial.  So I decided to look at GalCiv II, GalCiv III and the GalCiv IV alpha to take a look at how fast things move along.   Turn     GalCiv II (Twilight of the Arnor) GalCiv III (Retribution) GalCiv IV [Alpha] 1 · Researched New Propulsion Techniques [7 turns] · Planet Project: Innovation Complex [16 weeks] · Music: Haunting · Startport: Rush bought Colony ship with monthly p... [read more]

12/23/2021 By Frogboy in GalCiv IV Dev Journals

GalCiv IV Dev Journal #13 - The Vault

The Galactic Civilizations games are known for their ship design features. But ship design occurs before the ship is made.  What about after?  Galactic Civilizations IV will be introducing a new feature for upcoming Beta version (this Winter) called “The Vault”. The Vault is a set of special items the player either produces or, more commonly scavenges across the galaxy.  Destroying the monster ships, pirates, enemy fleets, etc. will result in scavenging thing... [read more]

12/20/2021 By Frogboy in GalCiv IV Dev Journals

Galactic Civilizations III v4.21 Brings AI and Map Density Updates

AI and Map Density Get Update4.21 also brings a number of long requested balance updatesPlay GalCiv III Now What players will probably notice the most, however is how much better the AI is at putting together fair trade offers. This may only merit a single line in the change log but represented the bulk of the engineering time for this update.    4.21 ChangelogAll versions:AI is now significantly better at putting together trade offers with the player (ones likely to b... [read more]

12/15/2021 By redskittlesonly in GalCiv III News

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