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GalCiv IV: Supernova Dev Journal #94 - Sneak Peek: Tales of the Arnor

Tales of the Arnor is Stardock’s latest exciting DLC for Galactic Civilizations IV: Supernova, focusing on events that occurred way back in the history of the Galactic Civilizations universe. Over the past few weeks, Frogboy has posted several developer journals teasing the extensive lore he has written surrounding the birth of the Nyx so I won’t cover that again. Instead, I’ll be going over a quick gameplay overview to show what content this adds to your Galactic Civilizations games! ... [read more]

2/13/2025 By BATTLEMODE in GalCiv IV Dev Journals

Sins II: Behind the Scenes - The Nuances of Hardpointing

The primary 3D artist on Sins II’s development team, Paul Kiesling (Set), was kind enough to swing through this month to provide a “short” explanation on how we hardpoint assets to get them properly working in Sins2. Enjoy! Let's say you have a finished good-looking ship model; how do you make it work in game? We must hardpoint the ship so that the game has the necessary location data of where to put turrets, fire torpedoes, or prop effects. Let's start with getting your shi... [read more]

2/12/2025 By Lord_Set in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #93 - An Essay of the History of the Galactic Civilizations Universe...

My office has a lot of printouts in binders regarding the history of the universe (The Mithrilar Cycle) that both Galactic Civilizations and Elemental come from.   I once had the opportunity to write a book, Destiny's Embers  and that was quite an adventure.  My original story was 300 pages but my publisher, Del Rey, wanted it fleshed out and had an editor greatly expand the exposition of it.  One of these days, I hope to publish the original manuscript which, I should ... [read more]

2/6/2025 By Frogboy in GalCiv IV Dev Journals

v3.21 Now Live - Enhanced Multiplayer Performance for Ashes of the Singularity: Escalation

v3.21 - The Multiplayer Update View Changelog   |   Get Ashes Now We’re excited to announce that our latest update focuses on elevating the multiplayer experience in Ashes of the Singularity: Escalation. With this update, we’ve implemented significant performance enhancements that are designed to create a more fluid and enjoyable online gameplay experience.     We invite you to gather your friends and explore the enhanced multiplayer ex... [read more]

2/6/2025 By redskittlesonly in Ashes of the Singularity News

Video Blog: Your Opening Moves Pt. 1

Mastering the Early Game in Sins of a Solar Empire II: A Beginner's Guide The galaxy is vast, and in the world of Sins of a Solar Empire II, your first fifteen minutes can determine your fate. As a new player, navigating these initial moments can be daunting. However, with the right strategies and a clear plan, you can set the foundation for a successful empire. Whether you’re a seasoned RTS veteran or a newcomer to the genre, understanding the early game mechanics is crucial. In t... [read more]

2/5/2025 By jaynacue in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #92 - Of the Nyx

With the benefit of hindsight, Tales of the Arnor should have been handled as a full expansion pack. It just has such a massive scope of changes in it.    For me, personally, it's the first GalCiv IV DLC I've got to work on since Tales of Centauron which I thoroughly enjoyed.  But this one...this one is just so much bigger. This will probably not be the last post I make on Tales of the Arnor so I will probably miss some things here. Of the Nyx So as some of you kno... [read more]

1/30/2025 By Frogboy in GalCiv IV Dev Journals

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