Galactic Civilizations III: Worlds in Crisis and Major v4.0 Update Announced
Experience new world crises, planet types and traits, plus visual and balance improvements with v4.0
Stardock announced the new Worlds in Crisis DLC and free v4.0 update for its massive space sandbox 4X strategy game, Galactic Civilizations® III today.
Worlds in Crisis introduces several new world events with ideological choices, new planet types, and over a dozen new planet features. Long-time players will find many new strategic options while players picking up the game for the very first time will also encounter exciting new experiences.
The free v4.0 update adds huge performance increases and makes vast visual improvements to the game’s planets, both on the surface and from orbit. A massive list of additional balance and AI improvements also accompany v4.0, which is already in opt-in. The current changelog is available here.
In Worlds in Crisis, players may encounter worlds struggling with crises from planetary mutations, to raging pandemics, to murderers on the loose, and much more. Each crisis tells a planet’s story and the player’s decisions on how to handle them will determine how it resolves in the end.
There are also several new planet types to explore, offering new and exciting bonuses for those brave enough to colonize them. Players might encounter a sterile planet that isn’t meant for housing life, but is suited for the experiments of a mad scientist, or a beautiful and serene tranquil type world, perfect for retirement and tourism. New islands, continents, and landmasses provide many new options.
“Our community provided most of the feedback that shaped v4.0,” said Stardock CEO Brad Wardell. “Thanks to them, we were able to review and optimize everything in order to make things run faster. We also worked in some performance improvements while still making the game look better than ever.”