Sins of a Solar Empire: Rebellion v1.98 introduces extended ranges, refined abilities, and more. Forge alliances, sharpen your tactics, and rise as the ultimate cosmic conqueror.
Enhanced Firepower and Tactical Tweaks
Anti-fighter frigates from the TEC, Advent, and Vasari factions now come with extended weapon ranges, enabling you to engage enemies from a greater distance. Abilities have been adjusted, including the TEC Light Frigate's Sabotage Antimatter ability, which now has a longer cooldown and a more impactful effect.
Faction Dynamics and Tactical Mastery
Faction dynamics have been fine-tuned for a more balanced experience. The Advent Deliverance Engine now capitalizes on stacked allegiance effects, giving your faction a stronger edge. Additionally, the TEC Akkan's Armistice ultimate ability has been upgraded to halt passive regeneration.
Unlocking Challenges and Starbase Refinements
TEC Supply Pact now requires Basic Provisioning technology to unlock. Meanwhile, the Self Destruct ability of TEC starbases has been revamped with a longer delay, adjusted range, and modified damage, adding a new layer of strategy.
Galactic Harmony and Balance
Even amidst the vast expanse of space, balance is crucial. The Unstable Gas Pockets modifier has been recalibrated to leave strikecraft unaffected, ensuring a fair playing field.
Forge alliances, sharpen your tactics, and rise as the ultimate cosmic conqueror.
Increased weapon range on TEC Garda from 4200 to 4700.
Increased weapon range on Advent Defense Vessel from 4200 to 4700.
Increased weapon range on Vasari Sentinel from 4200 to 4700.
Increased cooldown on TEC Light Frigate’s Sabotage Antimatter ability from 3 seconds to 30 seconds; increased damage from 100 to 200; increased antimatter cost from 25 to 50; increased disable ability debuff from 15 seconds to 30 seconds.
Updated TEC Akkan’s Armistice ultimate ability to also disable passive regeneration.
Updated Unstable Gas Pockets modifier to no longer affect strikecraft.
Fixed Advent Deliverance Engine to properly stack allegiance effects with a limit of 2 stacks.
Updated TEC Supply Pact to also require Standardized Depots technology to unlock.
Updated TEC starbase Self Destruct ability:
Delay before detonation increased from 3 seconds to 10 seconds
Level 1 range decreased from 8,000 to 6,000 meters.
Level 2 damage decreased from 9,000 to 6,000.
Reduced size of pre-detonation particle.