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DesktopX Builder

DesktopX Builder in its three variants (standard, pro, enterprise), let you build widgets, gadgets and desktop from DesktopX objects.

An object is the most elementary block over which complex functionality is built. Objects can be background images, text, buttons or ActiveX containers.

You can combine different objects together by setting up parent/children or z-order rules to build DesktopX desktops or applications.

To start building DesktopX stuff, you have to use DesktopX Builder, that is installed with the DesktopX Enhanced, Professional or Enterprise distributions.

When you start it, you won't notice an actual developement application. The builder enviroment is right on your desktop! You can start adding or importing new objects by accessing the main UI (double click the systray icon) or right-click on the systray icon.

After you create objects, you can right click to access properties, or you can use Object Navigator to view a list of all instantiated objects.

The DesktopX Builder dialog

So, let’s start by looking at the DesktopX Builder dialog:



Figure 3: DesktopX Builder Welcome Page


This first page gives you the option to import things to tinker with. So if you want to mess around with things other people have made, this is how you do it. A lot of people don’t realize that you can import in widgets and modify them as well. Widgets may be .EXEs but they can still be imported in as a group of objects.

This is the part where we say once again that in DesktopX, everything’s an object. When we talk about widgets and desktops and the like, that really only refers to how these objects were exported.


Figure 4: The Desktop page

The second page is the Desktop page. It lets you start modifying your current desktop by adding objects to it.

Desktop Data Folder

Everything about your current desktop is stored in the “Desktop Data Folder”. If you ever want to look inside there, you can press the “Open desktop data folder”.

New Object

This button will create a new object on your desktop

Import

This button will import an existing object (or widget)

List

This button will list the current objects on your desktop

Hide desktop icons

This option will set your current desktop to have its desktop icons hidden.

Hide windows taskbar

This option will hide the Start bar

Workarea

This option lets you control how much of the screen is reserved for program windows.

Resolutions

This option allows you to set what resolutions your desktop is designed to be used at.

Labels

This option allows you to determine how object labels (think icon labels) will look.


Figure 5: The Preferences page

The last page allows you to set the preferences of the DesktopX environment.

Make DesktopX Builder the default program for your content

This option will make DesktopX Builder, rather than the run-time client, be loaded when you load an object or a builder. It is OFF by default.

Automatically copy new content into your DesktopX directories

This option will automatically move any downloaded content that you use into the appropriate DesktopX directory. It is ON by default. You may want to turn this off if you are finding your system getting full of DesktopX objects, widgets, and desktops from trying so many things out.





 


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