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Careers at Stardock

Life at Stardock

At Stardock we pride ourselves in taking care of our employees - our people are our family. Because we expect only the best out of our employees, they deserve the best in return.

Stardock Entertainment is an emerging leader in the PC gaming industry. It develops and/or publishes a variety of popular games including Galactic Civilizations, Ashes of the Singularity, Offworld Trading Company, Star Control and more. We have been in business for over twenty years and have exciting plans to grow into the future.

Ready to launch your career in game design? Stardock is looking for you! If you're a recent college grad with a degree in game design, computer science, or another related field, send us your resume today.

Additional Benefits

  • Comprehensive medical, dental and vision plans
  • Employer provided HSA contribution
  • 401(k) plan w/ 4% employer match
  • Life Insurance and Long-Term Disability Coverage
  • Paid Time Off

Create, Work Hard & Enjoy Time Together

  • Ability to work on multiple projects with a variety of teams
  • Creative workspaces – Doodle Room, VR demo space and ability to customize your workstation
  • Treat Tuesdays
  • Monthly birthday celebrations
  • Frequent team building, events and employee celebrations

Be Yourself, Be Comfortable

  • Casual atmosphere – dress comfortable every day
  • Dog friendly – life is better when you can bring your dog to work!
  • Flexible work schedules available to supplement core business hours
  • Building amenities – workout room, private locker room, fully functional kitchen, outdoor patio seating, etc.
  • Unlimited caffeine and hydration on every floor

We're looking for more Stardockians!

  • 3D Animator

    Stardock is looking for an experienced 3D Animator with a passion for games to join our growing art team! Working on a small and flexible team, this 3D Animator will be responsible for the character and animal animation necessary to bring characters to life in games. This is a salaried, full-time position at our Plymouth, Michigan office working on current and unannounced projects.

    Primary Responsibilities Include:
    • Animate a wide range of human and animal characters.
    • Efficiently rig and skin characters in 3ds max.
    • Collaborate with engineers and designers to meet aesthetic goals.
    • Assist designers, engineers, and artists with gameplay prototyping.
    • Working with latest content creation and Stardock's proprietary engine tools.
    • Coordinate closely with engineers and art team to implement animations in game.
    Education and/or Experience Desired:
    • A Bachelor's Degree and/or 3 years relevant game industry experience in 3D animation, rigging or equivalent.
    • Strong understanding of traditional animation principles.
    • Proficiency in rigging and skinning game-ready assets.
    • Excellent bipedal, and non-human organic animation skills.
    • Experience with troubleshooting implementation issues where animations or rigs are involved.
    • Proficient with professional software packages for animation content production; 3DS Max/ Maya.
    • Proven problem-solving and prototyping.
    • Self-motivated and able to work autonomously.
    • Experience with version control software (CVS, Perforce, etc.).
    • Cinematography and camera animation experience is a bonus.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume, demo reel, and cover letter to jobs@stardock.com, with "3D Animator" in the subject line.

    Apply Now
  • 3D Artist

    We are currently seeking an experienced full-time, 3D Artist, to collaborate with our existing team on assets for an upcoming game title. The ideal candidate will be skillful in creating a variety of assets and have a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools along with a proprietary in-house engine. Overall, this candidate must be passionate about contributing to the creation of video game experiences beyond simply creating assets.

    Primary Responsibilities Include:
    • Produce high quality assets according to design specs, technical requirements and 3D best practices
    • Create terrain assets (heightmaps, static meshes, substances, etc.)
    • Create organic assets (animals, characters, etc.)
    • Create hard surface assets (cars, spaceships, etc.)
    • Create textures using photoshop Substance Painter and Substance Designer
    • Coordinate with games team to ensure project visual and technical standards
    • Create consistent, stylized artwork from concept to finalized asset
    • Complete 3D art on schedule with project milestones
    Education and/or Experience Desired:
    • 5+ Years experience creating 3D art as displayed in visual portfolio
    • 3+ Years professional experience making assets for games
    • Proficient with standard industry tools such as: Z-Brush, Substance Designer, Substance Painter, Photoshop, 3D Studio Max, Maya, World Machine
    • Strong grasp of color, form, composition and motion
    • Experience working in a PBR asset creation pipeline
    • Well developed communication, teamwork and collaboration skills
    Bonuses:
    • Degree or certification in 3D art, digital art, or related discipline
    • Experience working on a game with a proprietary engine
    • High level experience creating substances in Substance Designer
    • High level of confidence in environmental modelling
    • Experience creating animation and vfx
    • Experience working on a strategy game

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume, demo reel, and cover letter to jobs@stardock.com, with "3D Artist" in the subject line.

    Apply Now
  • Application Developer

    Stardock is currently seeking a full-time Application Developer to fix and improve our current Windows software and supporting systems as well as to create new products and technologies. The Application Developer will use a wide skill set to tackle interesting, complex, and varied projects. The Developer should be capable of handling many aspects of an application, including but not limited to performance, scalability, security and testing. This position is based out of our Plymouth, MI location.

    Primary Responsibilities Include:
    • Design, code, test, document, and debug new and existing applications and systems according to industry best practices.
    • Prepare and maintain code for various .NET and C++ applications and resolve any defects in systems.
    • Assist in defining scope and specifications for software projects.
    • Work with Software Engineers to assist in optimizing code and improving products.
    • Maintain and improve current product delivery systems.
    • Track and communicate through bug tracking system.
    Education and/or Experience Desired:
    • Bachelor's Degree in Computer Science, Computer Engineering or relevant field required.
    • 3+ years experience desired in C++ and .NET required.
    • 3+ years experience in Windows application development required.
    • Self-motivated, likes to identify and solve problems.
    • Networking/HTTP knowledge and experience preferred.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Application Developer" in the subject line.

    Apply Now
  • Associate Game Designer

    Are you an avid gamer interested in designing awesome games? Stardock is currently seeking a talented Game Designer to create and implement gameplay systems in cutting edge games. The ideal candidate has experience in evaluating game mechanics, designing games and a passion for the art of balancing and pacing in games, is not afraid of scripting, and loves strategy and simulation games. This is a salaried, full-time position at our Plymouth, Michigan office.

    Primary Responsibilities Include:
    • Translate high-level product goals into fun game mechanics.
    • Use in-house tools and editors to implement game mechanics.
    • Script events, AI behaviors, and game mechanics.
    • Balance gameplay and resolve gameplay bugs.
    • Develop and interpret design documents.
    Education and/or Experience Desired:
    • Solid communication skills with colleagues, management, and stakeholders.
    • Familiarity/interest in history, anthropology, science fiction.
    • Strong writing and communication skills.
    • Able to read, update, and write design documents.
    • Technical enough to use in-house tools and editors for implementing design elements.
    • Bonus points: LUA scripting or programming experience.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Associate Game Designer" in the subject line.

    Apply Now
  • Associate Game Developer

    Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Associate Game Developer to create gameplay systems in cutting edge games. The ideal candidate is well versed in C++, has created games in the past, and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office.

    Primary Responsibilities Include:
    • Build and maintain gameplay systems in modern C++.
    • Write technical documents describing the implementation of gameplay systems.
    • Create data-driven systems that enable quick gameplay iteration.
    • Work closely with production and QA to address bugs.
    Education and/or Experience Desired:
    • 2+ years of experience in game development.
    • Bachelor's Degree in Computer Science, Engineering, Mathematics or relevant field required.
    • Strong C++ proficiency.
    • Passion for games and game design.
    • Self-motivated and loves problem solving.
    • Expertise in one or more of the following: UI/UX, AI, physics, data management, graphics, gameplay, audio, parallel and distributed systems, HLSL/GLSL shaders, pipelines, terrain.
    • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
    • Well-developed school or side project and/or interesting mod work preferred.
    • Experienced with version control software (e.g. Perforce, SVN, etc.).

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Associate Game Developer " in the subject line.

    Apply Now
  • Game Graphics Developer

    Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Game Graphics Developer with shader experience to bring games to life. The ideal candidate has a strong programming background, has worked in games or interactive media in the past, and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office.

    Primary Responsibilities Include:
    • Work with the artists and designers to produce next-generation graphics and shaders.
    • Integrate graphics and visual effects with gameplay systems.
    • Troubleshoot technical issues related to graphics.
    • Optimize graphics to run on a variety of platforms and machine specifications.
    • Create and maintain tools for artists to visualize and debug their assets.
    • Work closely with production and QA to address bugs.
    Education and/or Experience Desired:
    • Experience with at least one graphics API: OpenGL, Direct3D, Vulkan, Metal; and a shading language like HLSL or GLSL.
    • 3+ years of experience in game development and/or interactive media.
    • Familiarity with 3D math, including quaternions and matrix math, required.
    • Experience in rendering, lighting, and frame rate optimization.
    • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
    • Shipped at least one commercial game.
    • Passion for games and game design.
    • Self-motivated and loves solving problems.
    • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
    • Experienced with version control software (e.g. Perforce, SVN, etc.).
    • Experience developing on the current generation or next-generation console is a plus.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Game Graphics Developer" in the subject line.

    Apply Now
  • Graphics Programmer

    Stardock Entertainment continually breaks new technical ground across our catalog of PC game titles spanning 4X and Real-Time Strategy and Action Adventure. We are currently seeking a Graphics Programmer to work on our next-generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan studio.

    Primary Responsibilities Include:
    • Work with the artists and designers to produce next-generation graphics.
    • Troubleshoot technical issues related to graphics.
    • Optimize graphics to run on a variety of platforms and machine specifications.
    • Create and maintain tools for artists to visualize and debug their assets.
    Education and/or Experience Desired:
    • A Bachelor's degree in Computer Science, Software Engineering or related field.
    • 3+ years experience in C++ required.
    • Familiarity with 3D math, including quaternions and matrix math required.
    • Shipped at least one commercial game.
    • Experience with all core areas of graphics development (Shaders, Animation, Post-Effects, PBR Materials, and particles) while demonstrating a specialization in one of those areas required.
    • Critical eye for attention to detail.
    • Familiarity with 3D graphics hardware and driver stack.
    • Experience with at least one graphics API: OpenGL, Direct3D, Vulkan, Metal; and a shading language like HLSL or GLSL.
    • Experience developing on current generation or next-generation console is a plus.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Graphics Programmer" in the subject line.

    Apply Now
  • Network Programmer

    Stardock Entertainment continually breaks new technical ground across our catalog of PC game titles spanning 4X and Real-Time Strategy and Action Adventure. We are currently seeking a Network Programmer to work on our next-generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan studio.

    Primary Responsibilities Include:
    • Development of multiplayer connectivity and gameplay for real-time strategy-simulation games.
    • Management of user-created content in a multiplayer environment.
    • Backend development of updating of the multiplayer game state across multiple machines.
    • Frontend development of login systems, lobbies, and in-game chat.
    • Develop fast, reliable and most importantly, fun multiplayer features in collaboration with gameplay and design teams.
    • Develop and maintain tools for testing and analysis of the multiplayer environment.
    • Investigate and resolve bugs related to multiplayer and networking.
    Education and/or Experience Desired:
    • A Bachelor's degree in Computer Science or Software Engineering.
    • 3+ years of experience in developing and optimizing network code in C++.
    • Shipped at least one commercial game or simulation.
    • Experience using industry-standard tools for debugging network traffic such as Fiddler.
    • Experience with network optimization and multi-threading.
    • Solid communication skills with colleagues, management and stakeholders.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Network Programmer" in the subject line.

    Apply Now
  • Senior Game Developer

    Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Senior Game Developer to create gameplay systems in cutting edge games. The ideal candidate is well versed in C++, has created games in the past, and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office.

    Primary Responsibilities Include:
    • Port game engine code to multiple consoles and PC platforms.
    • Architect, build and maintain core systems in modern C++ on multicore CPUs.
    • Write technical documents describing core systems.
    • Mentor and collaborate with other developers.
    • Work closely with Design, Production, and Art to develop requirements and implementation plans.
    • Manage timelines and milestones to meet stakeholder expectations.
    • Work closely with production and QA to address bugs.
    Education and/or Experience Desired:
    • 10+ years of experience in game development.
    • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
    • Strong C++ background.
    • Passion for games and game design.
    • Self-motivated and loves solving problems.
    • Experience with modern graphics APIs and multicore programming.
    • Expertise in several of the following: Optimization, networking, parallel and distributed systems, UI/UX, AI, physics, data management, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, terrain.
    • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
    • Multiple shipped titles or mods.
    • Experienced with version control software (e.g. Perforce, SVN, etc.).

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Senior Game Developer" in the subject line.

    Apply Now
  • Systems Developer

    Stardock Entertainment continually breaks new technical ground across our catalog of PC game titles spanning 4X and Real-Time Strategy and Action Adventure. We are currently seeking a Systems Developer to work on our next-generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan studio.

    Primary Responsibilities Include:
    • Developing, maintaining, and publishing of multiplayer game servers and services in the cloud.
    • Management of user-created content in a multiplayer environment.
    • Develop fast, reliable, resource optimized, and most importantly, fun multiplayer features in collaboration with gameplay and design teams.
    • Develop and maintain tools for testing, analysis, and monitoring of the multiplayer servers.
    • Investigate and resolve bugs related to game servers and services.
    Education and/or Experience Desired:
    • A Bachelor's degree in Computer Science or Software Engineering.
    • 3+ years of experience in developing in C++ and/or C#.
    • Experience with Azure and/or AWS development and deployment.
    • Experience with Docker.
    • Experience using industry-standard tools for debugging network traffic such as Fiddler.
    • Solid communication skills with colleagues, management and stakeholders.

    If you're enthusiastic about the position and would like to tell us about it, please submit your resume and cover letter to jobs@stardock.com, with "Systems Developer" in the subject line.

    Apply Now