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The Yor and the Arnor thoughts

So I'm working on the upcoming DLC called  Tales of the Arnor and it's going to go pretty hard into the background on the Yor. To do that, I really need to explain a bit about the background of this game which, since it's a 30 year old series there's a lot of bits involved. No pun intended. In the beginning... So at the start there were the Mithrilar.  These were beings that we would consider to exist outside our universe.  One of them, called Draginol (which is where ... [read more]

1/25/2025 By Frogboy in GalCiv IV Dev Journals

Release Date Announcement for Galactic Civilizations IV: Tales of the Arnor

"Tales of the Arnor" DLC Launching February 27, 2025  Discover the secret history of the Arnor along with enhanced gameplay updates, new technologies, and Crises to overcome Pre-order Now:  Stardock   |  Steam   |  Epic Games Store Uncover mysteries from the darkest reaches of the galaxy in “Tales of the Arnor,” a new DLC for 4X grand strategy game Galactic Civilizations IV available on Feb. 27, 2025. This new content allows pla... [read more]

1/23/2025 By redskittlesonly in GalCiv IV News

Video Blog: Choose Your Challenge

Mastering the Difficulty in Sins of a Solar Empire II: A Guide to Replayability In the expansive universe of Sins of a Solar Empire II, players are met with a complex tapestry of strategic possibilities that can often feel overwhelming. However, understanding the multifaceted nature of the game's difficulty settings can significantly enhance your experience, allowing for a diverse range of challenges that keep gameplay fresh and engaging. In this post, we'll explore how to combine different... [read more]

1/22/2025 By redskittlesonly in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #90 - Balancing GalCiv IV

After several years of post-release development and multiple expansions, Galactic Civilizations IV has a hell of a lot of content. 4X is a relatively complex genre and GalCiv leans pretty hard into the “sandbox” side of things, providing the player with many tools and options to play with when planning their conquest of the galaxy. This is great for the player, but with such expansive scope and depth, paired with periodic patching to iron out bugs and address various issues that crop up, the ... [read more]

1/21/2025 By BATTLEMODE in GalCiv IV Dev Journals

Sins II: Behind the Scenes: Designing the Vasari Empire Pt 1

Greetings, Commanders! Today, we’re excited to delve into the design philosophy and artistic process behind the Vasari Empire’s striking fleet for Sins of a Solar Empire II . The Vasari have always been synonymous with an unmatched blend of menace, technological superiority, and eccentricity, and our latest designs aim to push these traits even further. In this dev diary, we’ll explore the creative evolution of key units—the Bomber, Raider Corvette, Heavy Cruiser, and Colony Capital Ship—thr... [read more]

1/15/2025 By Unikraken in Sins II Dev Journals

Video Blog: Tips for Galactic Mastery

Mastering the Depths of Sins of a Solar Empire II In the vast universe of strategy gaming, few titles have managed to blend the complexities of 4X and real-time strategy (RTS) quite like Sins of a Solar Empire II. This game offers an intricate tapestry of mechanics that rewards players who invest time in mastering its systems. While newcomers may find it accessible, the path to true mastery is paved with practice and a deep understanding of the game’s multifaceted strategies. Today, we... [read more]

1/8/2025 By redskittlesonly in Sins II Dev Journals

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