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Sins of a Solar Empire: Rebellion v1.98 Now Available

Sins of a Solar Empire: Rebellion v1.98 introduces extended ranges, refined abilities, and more. Forge alliances, sharpen your tactics, and rise as the ultimate cosmic conqueror. Get Sins of a Solar Empire: Rebellion now   Enhanced Firepower and Tactical Tweaks Anti-fighter frigates from the TEC, Advent, and Vasari factions now come with extended weapon ranges, enabling you to engage enemies from a greater distance. Abilities have been adjusted, including the TEC Light Fr... [read more]

8/23/2023 By redskittlesonly in Sins News

GalCiv IV: Video Dev Blog #4 - The History of Galactic Civilizations Games

Galactic Civilizations: A Journey Through the Stars Discover the captivating history behind one of gaming's most iconic 4X series! From its groundbreaking launch on IBM OS/2 in the 1990s, featuring innovations like multi-threading and customizable starships, to its progression on Windows with expansive maps and refined mechanics. Galactic Civilizations III's leap to a 64-bit engine brought unparalleled ship customization, while Galactic Civilizations IV: Supernova Edition showcases Stardo... [read more]

8/18/2023 By redskittlesonly in GalCiv IV Dev Journals

v1.7 Early Access Update - GalCiv IV: Supernova

v1.7 Early Access Update Unveils New Factions, Enhanced Ship Designer/Diplomacy Screen, and Player-Contributed Stars Brace yourself for a celestial adventure enriched with new factions, a revamped ship designer, an enhanced diplomacy screen, and a shining constellation of player-contributed stars. Wishlist Now   |  Changelog Below   Two (3 more to come!) Factions Unlocked The Phalenoid Advance Embark on a celestial journey with The Phalenoid Adva... [read more]

8/10/2023 By redskittlesonly in GalCiv IV News

GalCiv IV: Video Dev Blog #3 - The Lore of Galactic Civilizations

Today, we embark on a journey into the vast expanse of 4X gaming and explore the rich lore and captivating background story of the Galactic Civilizations series.     4X games, with their procedurally generated content, offer fertile ground for imagination, but there's something truly magical about an epic narrative that breathes life into emergent stories. Join us as we activate the databanks and take a trip back in time to the origins of this captivating universe. &nbs... [read more]

8/1/2023 By redskittlesonly in GalCiv IV Dev Journals

Sins II: Dev Journal 9 - The Ankylon Titan

The TEC Ankylon-class titan is the pinnacle of loyalist Trader wartime technology. Literally a mobile fortress city, the Ankylon is a flexible cornerstone for loyalist forces. As the newest warship in the loyalist arsenal, the Ankylon features powerful defensive abilities and 18 medium autocannon turrets around the ship. Optional Defense Upgrades for the Ankylon-class Titan Hull Plating (3 levels): Greatly increases the Armor, Hull Points and passive Hull Point regeneration of the ti... [read more]

8/1/2023 By Yarlen in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #23 - A Weekend of Polishing

GalCiv IV: Supernova Dev Journal #23 - A Weekend of Polishing GalCiv IV Beta 1.66 Test Game So what did you do on your Summer sunny day? Oh, you know, I um…played GalCiv and made tweaks! Let’s see how it worked out. Play Test Time I created a custom civ of explorers. Humans. Change #1: We spell out that the survey modules came from a Precursor dig . That’s why you can’t just crank these out. Change #2: Planet screen gets better fonts. Statistically, you reading this ha... [read more]

7/31/2023 By Frogboy in GalCiv IV Dev Journals

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