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Galactic Civilizations IV: Enhanced Experience Update Now Out

Galactic Civilizations IV Update Now Live View Full Changelog   |  Get GalCiv IV Now We’re excited to announce the release of Galactic Civilizations IV v2.91 which brings a host of improvements and refinements that will make your journey through the cosmos even more enjoyable.  Key Highlights: Gameplay Improvements:  Enjoy smoother gameplay with fixes to various quests, including the “Cosmic Containment” evolution and the frequency of the... [read more]

11/7/2024 By redskittlesonly in GalCiv IV News

The Sins II Ship Series: The TEC Marza Dreadnought

For this issue of our Ship Series, we’re taking a new look at the TEC Marza-class dreadnought. We first revealed the War Year 35 Marza back in January 2023, where you can see the initial art direction we took. Marza Background Historically, the Marza started its life as a mining ship, capable of blasting apart asteroids for their raw materials to fuel the Trader worlds' economic expansion. As the war dragged on, it became apparent that the TEC needed a capital ship capable of laying siege t... [read more]

11/6/2024 By Yarlen in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #80 - The Crystalline

In my previous developer blog #78 , I gave a quick overview of the dreaded Cosmic Contaminant and their aggressive “all against the galaxy” playstyle. This week we’re going to examine a Core Civilization with a contrasting playstyle that can favour a defensive posture with the occasional military excursion to secure a needed Strategic Resource. Ladies and gentlemen, I’m pleased to introduce you to the Luxar Dominion! The Luxar are a civilization made up of Citizens with the Crystalline... [read more]

11/5/2024 By BATTLEMODE in GalCiv IV Dev Journals

Stardock Entertainment Welcomes Kevin Perry as New General Manager

Stardock Entertainment, a leading developer and publisher of innovative strategy and simulation games, is pleased to announce the appointment of Kevin Perry as its new General Manager. In this key leadership role, Kevin will oversee the studio’s strategic initiatives, game development processes, and operational growth.   Kevin Perry brings with him over two decades of experience in the technology and gaming sectors. His previous roles at Microsoft, where he served as Worldwide ... [read more]

10/31/2024 By redskittlesonly in Stardock Entertainment Announcements

Video Blog: Strategy & Tactics

Sins of a Solar Empire II: A Deep Dive into Strategy and Tactics In the vast expanse of the galaxy, where empires rise and fall, one game stands out for its seamless blend of real-time strategy (RTS) and 4X gameplay: Sins of a Solar Empire II. From commanding fleets as a Battle Commander to orchestrating grand strategies as an Emperor, this game offers a rich tapestry of tactical and strategic gameplay that keeps players engaged from the first colonization to the final conquest. Se... [read more]

10/30/2024 By redskittlesonly in Sins II Dev Journals

Pre-Election Update for The Political Machine 2024 Released

Final major update to political strategy simulation updates issues and voter enthusiasm to give most accurate model yet   Stardock Entertainment released the final major update for its political strategy/simulation game, The Political Machine 2024 today.  The new version adjusts the top political issues along with voter enthusiasm as of October 2024.   “We are seeing a lot of movement on voter enthusiasm,” said Brad Wardell, CEO of Stardock... [read more]

10/30/2024 By redskittlesonly in Political Machine News

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