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GalCiv IV: Supernova Dev Journal #73 - Ship Designer: Practical Applications

Hello everyone! For this week's dev journal, I wanted to further discuss the utility of Gal Civ IV’s Ship Designer. This time around, I will be focusing on the mechanical benefits of using the Ship Designer and some scenarios where using it may come in handy. In case you missed it, feel free to check out Dev Journal #71 w here I explore some of what’s possible for players looking to create really cool-looking ships. See my design, the ExoDrake, below for a preview of the topic.... [read more]

9/17/2024 By DraconicDesign in GalCiv IV Dev Journals

Ship Series: The TEC Kol Battleship

Many fans have been asking if I’d go back and update my older dev journals on the main units of Sins of a Solar Empire II. This seemed like a great opportunity to revisit the units I first covered over a year ago with the latest information. However, I wanted to do more than just update stats - I wanted to bring out more of the detail for the units. Let’s take a fresh look at the TEC’s Kol-class battleship. Above you can see a Port-side view of the Kol, with its major stats and weapons sys... [read more]

9/11/2024 By Yarlen in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #72 - Control

4X games are fun because you take the role of a great leader of a great nation, civilization or tribe and then lord it over them as you see fit. You call the shots, and nobody else. Sure, some games have more or less simulation aspects to them that interfere in various ways with your top-down decision making process, but usually, as the head honcho, what you say goes. Of course, this isn’t particularly realistic when it comes to certain aspects of an empire’s management: President BATTLEMODE ... [read more]

9/10/2024 By BATTLEMODE in GalCiv IV Dev Journals

Sins of a Solar Empire II: Digital Soundtrack and Content Pass Announcement

Digital Soundtrack and Content Pass Coming in Early October Attention, Sins of a Solar Empire II fans! In early October, the Digital Soundtrack will become available on Steam/Epic Games Store. Steam users who own Sins of a Solar Empire II  will be able to purchase the Content Pass, when combined with the base game, will include the upcoming DLCs as they release, equivocating in content to the Premium Edition. The Content Pass includes: Digital Soundtrack (unlocks in earl... [read more]

9/6/2024 By redskittlesonly in Sins II News

Video Blog: The Vasari Spotlight

The Vasari: Masters of Phase Space in Sins of a Solar Empire II As the galaxy trembles under the weight of interstellar conflict, players are thrust into the heart of chaos with the Vasari, a faction steeped in lore and technological prowess. Welcome to Sins of a Solar Empire II, where the Vasari come with war before them and terror behind. A Brief History of the Vasari The Vasari were once the rulers of a vast and ancient empire, a civilization that spanned countless worlds, main... [read more]

9/4/2024 By redskittlesonly in Sins II Dev Journals

How The Political Machine lets you roll the dice on Kamala Harris vs. Donald Trump

How The Political Machine lets you roll the dice on Kamala Harris vs. Donald Trump By Dean Takahashi Lead Writer, GamesBeat The  Political Machine 2024  is the latest political strategy game out from Stardock Entertainment for anyone who wants to see how the U.S. presidential election is going to turn out this year. And in recent weeks, the simulation of the election has undergone major changes as Kamala Harris replaced Joe Biden as the Democratic nominee running against R... [read more]

9/4/2024 By redskittlesonly in Political Machine News

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