Write your envisioned new Star Control Idea here
Published on Wednesday, October 23, 2013 By
Because there is no one make a thread like this in here, so I create it. Basically you can write your idea or wishlist or what kind of new Star Control that you want to see etc in here.
Ok, I'll start it
I don't know if we can call this a Star Control, but here We go
- You are the leader of Earth Exploration Agency (it's like X-Com agency). Your job is basically to explore strange new world, seek out new life and civilization, boldly gone where no man has gone before. Beside your agency, there are other agencies, like freighters agency, Earth Military, Colonization Directorate, etc. In here, like in X-Com, you are responsible to the Earth Government / Earth Council. Your agency will get pay-check when you work as intended.
- Because you're an agency, there are a lot things you can do. Like design your star ship, research new technologies, recruit Star Sailors or pilots, Build and upgrade starbase, and even build outpost out of solar system. But you can't colonize a planet or do the other agency do (like forming a military fleet).
- Your job is to explore strange new world, seeking minerals or locate good planet for colonization, make contact with alien. When you find a good planet to colonize, you can report to the Earth Government so their colonization directorate can handle the rest, and you get bonus / pay-check for your agency.
- Basically, you gather your team (pilot, medic, Weapon off, Science off, etc like in Star Flight), build your ship and explore. You can upgrade your ship, or make a new design with the help of new technology.
- But like X-Com, there is no technology tree. You can only research when you find something interesting in your exploration missions. If you are nasty, you can shoot any alien you find, bring the carcass to your lab to research it. Or, shooting any Alien Starship, bring surviving module, bring it to earth for research department. But there are also better and honest way to find interesting technologies out there.
- At the beginning of the game, your agency is considered as least important, compared to the colonization directorate, or military. So you got an old ship with old technology, and get low pay-check. But then Earth was struck by global monetary crisis so it is up to you to save Earth Economy by exploring, find Alien, conduct diplomacy, and maybe can deal some trade treaty with them to save Earth. But space is nasty, and Alien are nastier of not cheater or tricky, so you must deal everything to save your boss from massive economy collapse.
- You can basically have several starships, and you can form a fleet later on. You can create more than 1 fleet, but you can only control 1 fleet at a time. The others will stay in Earth or do your bidding by taking mineral from some planets or other meager annoying jobs. You can change the team / fleet while your current team want some shore leave or your ship need upgrade or things that need to stay on Earth orbit for some period of time.
- You can design your starship from scratch just like in Galactic Civilization 2
Ok, that's my idea. You can write your own idea or comment on the existing idea.
