So........ About Combat...
Published on Tuesday, November 24, 2015 By
My #1 question is how faithful will Stardock be regarding how combat will function. Star Control had a very unique combat style not found in any other game. It was the reason I kept installing UQM over and over (once I lost my original SC and SC2 media).
What is Stardock's initial take on how combat will operate? Will it be 2D (or 3D iso with a single plane)? Will we rotate our ships with A/D and fly forward with W? Will it feel like the originals with extra bells and whistles?