Star Control
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Higher Difficulty = Higher Rewards?

Published on Sunday, December 13, 2015 By IBNobody In Founders Starbase

Many games offer multiple difficulty levels...

  • Easy / Casual
  • Normal
  • Hard
  • Hardcore (perma-death, wipe-your-save)

Should games reward players for playing the game on a higher difficulty?

In what way should the higher difficulty reward the player?

Is playing on a harder difficulty a reward unto itself?

 

(Also... Should the difficulty setting be locked in?)