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Fleet Battles Beta 3 v0.90 (Released 7/26)

Published on Thursday, July 26, 2018 By shaw In Change Logs


Hello,
What a better way to beat the Venusian heat outside than with a major update to Fleet Battles? We've added a new game mechanic (wrecks), new ships (the Arilou Observer and Kzanti Intimidator), weapons, arena maps, ship parts, and more. Please read below for the complete changes.

Important: Previously saved "fleets" are no longer compatible due to a data change.

New ships

  • Arilou Observer: Green skinned aliens have been using this cloaked ship to watch us from afar for quite some time.
  • Kzanti Intimidator: Space pirates / low-level predators that like keeping their distance from you so they can blow you up with mines. They'll use your scrap to sell on the black market.

New Maps

  • Callum's Deep: Battle around a mysterious dark star with a negative mass
  • Maelstrom: A large map with lots of planets and massive asteroids.
  • Athara: A distance star system with exotic worlds

New Weapons

  • Cloak -- this weapon makes your ship invisible for a short time (Arilou only)
  • Octomator-- Short range blaster that fires in eight directions all at once.
  • Repulsor -- pushes other ships away from you.
  • Proximity Mines -- lay down these explosives that damage enemy ships that get too close
  • Salvage -- allows you to quickly collect nearby wrecks

Gameplay

  • Wrecks: Battle Arenas now are littered with wrecks from destroyed ships.
    • Scavenge these wrecks for bonuses:
      • Yellow: Acceleration
      • Green: Crew (Health)
      • Red: Battery (Energy Regeneration)
      • Blue: Speed
    • Bonuses accumulate between rounds
    • Destroyed ships leave new wrecks for the next round
  • AI vs AI: In single player matches, you can set the AI to fight against itself
  • The Camera is more dynamic
  • Hit TAB now to highlight your ship
  • Changed planet pitches a bit in order to make them look better in Fleet Battles.
  • Renamed the "Dannath Trickster" to the"Xraki Devourer"

Balance

  • Xraki Trickster: increased battery regeneration
  • AI is better at using the Point Defense Laser
  • Point cost balance update for ship crafting (lowering costs in general)
  • Adjusted arena sizes a bit
  • Minor AI tweak to better use certain special secondary weapons.
  • AI difficulty updated
  • Minor changes to the AI weapon list files to discourage the AI from wanting to get in so close with ranged weapons.
  • Tweaks to the AI super melee difficulty levels (generally to make it a bit tougher).
  • Enemy view increased to make it more sensitive to being aimed at by guided weapons.
  • AOE attacks no longer blow up projectiles of the same team.

Crafting

Added more ship parts

UI

  • Added detailed end match screens
  • Added support for Chinese and Russian characters
  • Improved fonts and text layout

Multiplayer

  • Reduced the amount of data sent over the wire to reduce lag
  • Fixed numerous crashes especially on match start
  • Reduced jitters on the peer