With more people coming back to the office work on the console version of Star Control: Origins has picked up. The first part of this has been to do a pretty thorough revamp of the game’s underlying systems in order to optimize it for the XBOX One, PS4 and also next-generation consoles.
During this process we greatly improved the quality of the texture maps throughout the game which includes aliens and ships.
[click on thumbnail to enlarge]
The team was also able to substantially reduce the memory footprint during many rounds of optimization.
We’ll have a full change-log soon with the public update next month.