Experiential Unit Design [RTS Podcast Highlights]
Published on Friday, June 1, 2018 By Island Dog In Ashes Events
Ashes designer Callum McCole and his RTS panel discuss how RTS games can make units feel experimentally unique from each other.
Published on Friday, June 1, 2018 By Island Dog In Ashes Events
Ashes designer Callum McCole and his RTS panel discuss how RTS games can make units feel experimentally unique from each other.
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