v2.5 'Ares' vs. Warlords Expansion Comparison Chart
Published on Thursday, April 18, 2024 By redskittlesonly In GalCiv IV Dev Journals
Today we released the launch of the v2.5 'Ares' update and the Warlords Expansion.
This release introduces a range of new features to enhance player experience. The v2.5 update offers a preview into the Warlords Expansion, with certain features available to all players and others exclusive to the expansion. For clarity on what's included in the v2.5 update versus what's exclusive to the Warlords Expansion, please refer to the chart below.
Feature |
GalCiv IV v2.5 |
Warlords Expansion |
---|---|---|
War AimsWar Aims are a new feature for Galactic Civilizations 4: Supernova. When a war is declared, the aggressor civilization will declare a specific War Aim, which determines the scale of the war. This feature will help give wars focus and decrease the frequency of wars that drag on till one civilization is destroyed. War Aims can encompass minor skirmishes, taking a planet or two, and scaling up to more destructive conflicts. War Aims are available to owners of Warlords. |
||
War of Defense |
|
X |
War of Expansion |
|
X |
War of Conquest |
|
X |
War of Annihilation |
|
X |
Invasion TacticsInvasion Tactics allow the player more control over the nature of Planetary Invasions. They allow the player to make interesting choices at the start of an invasion for Core Worlds that affects casualties, planetary destruction, and the duration of the Invasion. |
||
Planetary Assault |
X |
X |
Orbital Bombardment |
|
X |
Surface Invasions |
|
X |
Propaganda |
|
X |
Biological Attacks |
|
X |
EMP Attacks |
|
X |
Shatter Attacks |
|
X |
Annihilate Targets |
|
X |
Liberate |
|
X |
Capturing StarbasesOwners of Warlords will be able to capture Starbases rather than destroy them. To capture a Starbase, a player must engage the Starbase in a fight and win. |
||
Capture Starbases |
|
X |
Edit Ship ClassShip Classes are a new way of thinking about Ship Designs. A Ship Class is the Ship Type plus the Operational Ability and Targeting Priority. The Ship Designer is updated to focus on the Ship Class, each with a default Operational Ability and Targeting Priority. Those with Warlords will be able to edit Classes to change the Targeting Priority and Operational Ability before designing a new ship. |
||
Edit Ship Classes (Operational/Targeting) |
|
X |
Ship TypesShip Types represent a ship's combat specialization based on hull size. Tiny-hull combat ships can have a Fighter or Bomber type, each with a different benefit. We have introduced new types for Small, Medium, Large, and Huge hull-sized ships. |
||
Carrier |
X |
X |
Corvette |
|
X |
Destroyer |
|
X |
Command |
|
X |
Operational AbilitiesOperational Abilities is a new feature that is part of a ship's design. Operational Abilities give specific benefits such as boosting fire rate, increasing speed, and more. Existing ships start with a default operational ability. Players can assign a new operational ability when editing a Ship class with Warlords. |
||
Barrage |
X |
X |
Defender |
X |
X |
Giant Slayer |
X |
X |
Precision |
X |
X |
Ace |
|
X |
Assassin |
|
X |
Blitz |
|
X |
Ghost |
|
X |
Hunter |
|
X |
Skirmisher |
|
X |
Sniper |
|
X |
Assault |
|
X |
Sentinel |
|
X |
Rush |
|
X |
Focus Fire |
|
X |
Command |
|
X |
Fortress |
|
X |
Long Shot |
|
X |
Targeting PrioritiesTargeting Priorities is a new feature that affects how ships behave in combat. Targeting Priorities updates Ship combat AI to go after ships in a specific order so ships can better take advantage of their innate bonuses and focus on their combat role. While all ships are getting a default Targeting Priority as part of 2.5, those with Warlords will be able to change Targeting Priorities in the Ship Designer. |
||
Smallest Combatants |
X |
X |
Largest Combatants |
X |
X |
Bombers |
X |
X |
Return Fire Only |
X |
X |
Capital Ships |
|
X |
Support Ships |
|
X |
Gunships |
|
X |
Frontline Combatants |
|
X |
New Ship ComponentsNew Ship components are being added to Galactic Civilizations 4: Supernova. Several new defense and weapon components will be available to all players with 2.5. More complex and unique components are being made available to owners of Warlords, including components that can increase the damage done to ships operated by species of specific biology, a component that uses damage done to repair itself, and Stellar Marines that can be deployed to take over a ship. |
||
Point Defense |
X |
X |
Chaff |
X |
X |
Reflector |
X |
X |
Neuroflex Plating |
X |
X |
Diamonic Composite Armor |
X |
X |
Gluon Disintegrator |
X |
X |
Gluon Capacitation |
X |
X |
Disruptor Pulse Array |
X |
X |
Phasors |
X |
X |
Enhanced Phasors |
X |
X |
Coil Accelerator Array |
X |
X |
Neutonium Piercer Manifest |
X |
X |
Neutronium Emitter Cannons |
X |
X |
Enhanced Neutronium Cannon |
X |
X |
Graviton Vortex Array |
X |
X |
Enhanced Graviton Vortex Array |
X |
X |
Quantum Catapult |
X |
X |
Higgs Field Crusher |
X |
X |
Cerberus Warheads |
X |
X |
Leviathan Torpedoes |
X |
X |
Furious Leviathan Torpedoes |
X |
X |
Icarion Missile Cluster |
X |
X |
Orions Spear |
X |
X |
Triton’s Revenge |
X |
X |
Klein’s Dread |
X |
X |
Ion Cannon |
|
X |
E-Web |
|
X |
Time Dilator |
|
X |
Assault Shuttles |
|
X |
Cloaking Device |
|
X |
Theron Ray |
|
X |
Shattering Pulse |
|
X |
UV Field |
|
X |
Vampire Module |
|
X |
Neutron Scrambler |
|
X |
Marine Berthing |
|
X |
Repair Nanite Cloud |
|
X |
Shield Bubble |
|
X |