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GalCiv IV: Supernova Dev Journal #25 - A Galaxy for Everyone

Greetings! We are coming to the finish line for GalCiv IV: Supernova! Our once reasonable scope has, of course, exploded over the Summer as we got our hands into making this the best space 4X game we've ever made! The next major BETA update, 1.90 will be focusing on making the game more appealing to a much wider group of people. Galactapedia   This feature is expected to expand significantly in the coming weeks. We're excited about its potential and... [read more]

9/14/2023 By Frogboy in GalCiv IV Dev Journals

GalCiv IV: Video Dev Blog #5 - AlienGPT

Greetings, fellow gamers and intergalactic strategists! Today, we delve into the fascinating world of Galactic Civilizations IV: Supernova, where we explore the cutting-edge addition to the game, AlienGPT. This groundbreaking feature, developed by Stardock, leverages the power of GPT technology to redefine the way we create custom civilizations in this iconic space 4X gaming series. Wishlist on Steam In this blog post, we'll take you on a journey through the exciting universe of Galact... [read more]

9/12/2023 By redskittlesonly in GalCiv IV Dev Journals

v1.8 Early Access Update - Galactic Civilizations IV: Supernova

Galactic Civilizations IV: Supernova Edition, currently in early access on Steam, gets a major beta update. Wishlist Now   |  Full Changelog Below Version 1.8 adds hundreds of new changes, improvements, fixes and new content including: New Major Civilizations: The Cosmic Contaminate and The Seeing. Multiplayer (competitive and cooperative). Major combat system update: Ships automatically use weapons on the main map from a distance. ... [read more]

9/7/2023 By redskittlesonly in GalCiv IV News

Spheres of Influence Update - Sins of a Solar Empire II

The latest update has just dropped, bringing with it a host of bug fixes, gameplay enhancements, and tantalizing hints of what's to come. Brace for smoother planetary development as underdevelopment penalties vanish, while capital ships and titans gain immediate access to all slots. UI and tooltip improvements enhance usability, and captivating visual effects intensify battles. Get Sins of a Solar Empire II Now   |  Changelog Below   No More Underdevelopmen... [read more]

8/29/2023 By redskittlesonly in Sins II News

GalCiv IV: Supernova Dev Journal #24 - AIs Drinking Coffee on Planets

Generally speaking, in GalCiv games there has been three types of players: The first player is the relatively new or casual player who finds the AI ridiculously hard and will post "The AI is cheating" (the AI doesn't cheat unless you make the settings super high).  They say this because the AI is able to expand fairly quickly because it is quite good at scouting (the AI tends to build a lot more scouts than players) and finding planets. It has no idea where the planets are. The second... [read more]

8/28/2023 By Frogboy in GalCiv IV Dev Journals

Ashes of the Singularity: Escalation - v3.2 Now Available

The latest update for Ashes of the Singularity: Escalation has just landed, introducing changes that promise to enhance your gaming experience. Let's delve into the details of what this update brings to the table.   Get it Now   |  Full Changelog Below   New Map: Frenzy: A Fresh 1v1 Battleground The brand-new Frenzy map, purpose-built for exhilarating 1v1 encounters. This map is a playground of rapid decision-making and cunning strategies. Brace yourself... [read more]

8/24/2023 By redskittlesonly in Ashes of the Singularity News

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