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NOW OUT: Ruins of War Update for Sins of a Solar Empire II

Free new content update features wreckage for destroyed superstructures and ships as well as new tutorials, bug fixes, and other optimizations Get Sins 2 Now   |  View Full Changelog To the victor, go the spoils. The battle for galactic supremacy will leave its mark as Stardock releases Sins of a Solar Empire II: Ruins of War. This free content update features new debris effects in the aftermath of major battles during gameplay. Large structures and ships like Titans, Ca... [read more]

11/21/2024 By redskittlesonly in Sins II News

Sins II: Dev Journal 21 - Baking with 'Set'

The primary 3D artist on Sins II’s development team, Paul Kiesling (Set), was kind enough to swing through this month to provide a short explanation of the process we go through to get our ships looking so crisp in Sins of a Solar Empire II. This was specifically requested by the fans, so we hope you enjoy! High-Low Baking Today we will be covering some of the nuances of our art pipeline and covering the details of our baking process along with some of the tips and tricks we have learned alo... [read more]

11/20/2024 By Unikraken in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #82 - The Mimot

In this week’s developer blog for Galactic Civilizations IV: Supernova it’s time to examine the endless hordes that make up the Mimot Brotherhood, without a doubt the Civilization with the most impressive ability to “go forth and multiply” in all of GalCiv. When it comes to 4X games, eXpand is often one of the most important of the X’s in terms of winning a campaign: territory gained in the early game often translates directly into industrial output, and industrial output extending the rea... [read more]

11/19/2024 By BATTLEMODE in GalCiv IV Dev Journals

Season 1 Roadmap for Sins of a Solar Empire II

Many of our players have been asking us about what’s in store for Sins of a Solar Empire II. We’ve looked at the requests users have made, what we’d like to add to the game, and the feedback in general since release on Steam. This image is our initial roadmap for the next few months. Players can expect to see many of the Q4 2024 content additions appear in the November 21st update, such as: New custom debris for capital ships, starbases and titans. Witness these ... [read more]

11/14/2024 By redskittlesonly in Sins II News

Video Blog: Conquer the Galaxy

Exploring the Cosmic Battlefields of Sins of a Solar Empire II In the vast expanse of the gaming universe, few titles manage to capture the essence of interstellar warfare and empire-building quite like Sins of a Solar Empire II. This war-focused 4X game invites players to engage in epic conflicts, commanding fleets of advanced warships while constructing robust industrial bases to defend their colonies from rival factions. Central to the gameplay experience are the maps on which these battle... [read more]

11/13/2024 By redskittlesonly in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #81 - Galactic Challenges

Hello everyone! For this week’s Dev Journal, we are going to take a look at the exciting and often overlooked Galactic Challenges of GalCiv IV. Galactic Challenges are special Quests that players can start at any time once certain prerequisite conditions have been met. Each Challenge provides optional side objectives that players can attempt to complete for Prestige and other powerful rewards. Each Challege is unique, and the associated rewards can help accelerate players towards victor... [read more]

11/12/2024 By DraconicDesign in GalCiv IV Dev Journals

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