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Updated Dev Snapshot Now Available

Published on Thursday, November 6, 2014 By Island Dog In Sorcerer King News

 

We’ve updated the opt-in development snapshot for Sorcerer King with the ability to “harvest” mountains and forests for raw materials – at the cost of breaking the land itself, which may have some long-term consequences – tons of new animations, and a huge load of bug fixes.

If you’ve already opted into the update, Steam will automatically apply the patch.

To opt into the development snapshot, do the following:

  • Right-click Sorcerer King in your Steam library

  • Select “Properties”

  • Select the “Betas” tab

  • Choose “Dev Snapshot” from the drop-down menu

  • Close the Properties window

As a reminder, these development snapshots are rougher than a typical beta and likely to have bugs and missing content. Please adjust your expectations accordingly.

Sorcerer King Beta 2, which incorporates the additions in this opt-in build and more, is due out next Thursday, November 13.

Thanks for helping us test Sorcerer King, and have fun blowing up those mountains!
 

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Sorcerer King 11/6 Dev Snapshot Patch Notes

  • Added Harvest Mountain & Harvest Forest spells

  • City List screen now displays enchantments, and cities can be double-clicked to shortcut to their action screen

  • First pass of new ability icons

  • Lots of new animations for tactical battle abilities

  • Lots of fixes for animation hangs in tactical battles

  • Additional unit portraits completed

  • Bug fixing and polish on Guardian and Tyrant sovereigns and their champions

  • Keeper’s of the Flame fortress added

  • Fixed problem where the same quests would get placed near starting points

  • Unit Details window now displays units core stats even when viewing equipment

  • Lots & lots of misc bug fixes