aluminium supply/demand and offworld trading in 5player+ matches
Published on Saturday, February 14, 2015 By Rea86 In Offworld Feedback
ive played around 30 games so far, about 20 vs AI around manager, 10 vs 3-7 other players
you basicly never need more than 1 aluminium mine, and even with one by each player the marketproce will end up beeing <5, probably because it gives as much per mine as every rawmaterial (water, iron, silicon etc) but doesnt need to be refined further
the other thing is offworld trading
every game with 5+ players is a race to offworld trading, with that much players its unlikely to get rich enough (since marketshortages are more likely to be closed faster) to buyout someone before he gets it
once he starts buying stocks himself after getting one rocket off, which increases his own stock faster than you can get $ without offworld trading, its game over unless you teched aswell
even the black market wont help you too much since it effectivly reduces your ability to accumulate cash to buy him out, while the blackmarket prices increases on each successive use
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