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Sorcerer King Rivals: September Update

Published on Friday, September 30, 2016 By Island Dog In Sorcerer King Dev Journals


I will try to do these overall updates at least once per season but right now once a month.

## Version 2.02 is coming ##

Just checked in a bunch of optimizations for performance on bigger maps. We are also working on some UI updates to help make it more obvious how to cast the Spell of Ascension (it'll be part of the UI rather than just a spell in the spell book).

## User Manual ##

We are working on an updated user manual for Rivals. If there is anything in particular you want me to focus on, comment here.

## Free new campaign ##

Rivals includes the original campaign from Sorcerer King. However, by popular demand, we are going to add another one which will take the story from what happened in Sorcerer King to the next level.

## How to handle DLC and such in the future ##

Given how many people seemed upset that we released the SK expansion as an expand alone, we will not be doing that again in the future. All DLC and such will be integrated into Rivals.

So the third chapter of Sorcerer King will be a DLC to Rivals rather than a new thing (the third chapter is a long way off but you get the idea).

## Reviews ##

We would *really* appreciate it if you would take the time to review the game. Right now, we have 35 reviews.

## Player Poill ##

How many of you would like the Neutrals to play as full on major civilizations ala FE/Civ/etc that are trying to also ascend, conquer each other, etc.

Versus how many of you prefer to keep the rivalry between you and the SK?



Originally posted by Brad on the Steam forums.