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Advents feedback

Published on Monday, October 14, 2024 By aigor85 In Sins II Feedback

I played many games with AI as TEK and Vasari, and like them both since both have their strong sides, and make for a different gameplay. But I couldn't force myself until yesterday to play as Advent. So wanted to share some of my disappointment thoughts about it. For some context I played to learn the faction against a team of 4 AIs where 1 was Unfair and the rest were easy. I thought it would be an easy game where Unfair would give me something to chew.

I have to do something very wrong, because Advents are so weak in comparison to the other 2 factions. With tier 4 weaponry researched 70 Illuminators take a loooong time to defeat targets.

To compare the numbers: the damage output per second is so low, on Radiance, with full level 4 research and ship items installed and improved the DPS was in 30, where Marza, Kol, Kortul can go over 100.

Titan (Eradica) is pretty useless, since it's incapable to fight groups. Especially due to those volleys of missiles that have 0 armour penetration, only good vs scouts. A scout needs something like 15 missiles or more to go down. Everything else can ignore those missiles as flies.  Also other weapons DPS is petty.

Same about the starbase, very low DPS numbers.. The beam platforms were doing the killing, while the starbase was tanking the damage..

At first I thought ok the low numbers will be compensated by the physical amount of weapons, but it doesn't seem to be so. I had a really hard time yesterday against 4 AIs and at the end they spammed me in one attack where I had a full 2000 fleet. And the problem seems exactly the little damage output that Advents provide.

Apparently the only decent unit with a strong attack is the Destra, they seem to be the only thing able to kill efficiently the starbases and heavily armoured ships. Everything else struggles great time to do so. 

Also the bombers are not bad but you need really a lot of them to make it work

 

A couple of smaller things:

every third image in research tree is some kind of energy generator - makes visually difficult to distinguish between them and less diverse.

Advents apparently lack the option to increase the amount of civilian and military structures on every planet.

The unique feature Unity for Advent is also very meh.. Vasari can make all their ships faster, stronger and spam abilities, Advents can spy the planet and convert it. I mean nothing on the offensive side

 

Bottomline:

My play style can be more Vasari or Tek oriented and maybe I still didn't understand how to play Advents correctly so please take all written above as thoughts of day 1 player. I played Advents a lot in the Sins 1 and know they are more about micromanagement than other factions, but still...