Siege of Centauri
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Dev Journal


Siege of Centauri: The Week Before Release!

Siege of Centauri comes out on September 12th. It's less than a week away! I know we have all been playing for a while, and I genuinely appreciate everyone who joined us for the beta, and especially those that provided feedback. All that goes into making sure it is the best possible game next week. So what does the development team spend our last week doing? You can see the full list of things we are working on for release day here:  https://forums.stardock.net/496769/siege-of-cent... [read more]

News


Siege of Centauri Release Date Announced

Stardock announced a September 12th release date for its take on the tower defense genre, Siege of Centauri,  today. Set in the Ashes of the Singularity universe, the player takes on the role of defender of Earth's first colony on Proxima Centauri.  In Siege of Centauri, players defend their colony against relentless waves of thousands of enemies. In the campaign, they will follow the story of Earth’s defenders and progress through increasingly difficult s... [read more]

Dev Journal


Siege of Centauri Dev Journal: What Makes A Good Tower Defense Game?

We love Tower Defense games at Stardock. We’ve played our fair share, and many have served as inspiration and reference for our work on Siege of Centauri. Before I started on Siege, I went on a Tower Defense binge to analyze and understand what makes for a good Tower Defense game. Here are the pillars that I think are critical to developing a good tower defense game. Variety of Creeps Tower Defense is inherently a repetitive genre, and generally without much narrative punch to ... [read more]

News


Beta 3 for Siege of Centauri is now available!

Beta 3 is now available for the massive-scale tower defense game Newest update adds scenario workshop, endless mode, and much more Set in the Ashes of the Singularity ™ universe, Siege of Centauri places the player in the role of commander of the defense of Earth's first colony on Proxima Centauri. Beta 3 adds a scenario editor where players can create and share their own missions, and a new endless mode that allows users to see how long they can last against... [read more]

Dev Journal


Siege of Centauri Dev Journal: Strategy & Mayhem - Dichotomy of Design

Strategy and mayhem are the core of what makes a tower defense fun to play. Tower defense games need to pose meaningful decisions to the player, but while also containing tension and frenzy. Siege of Centauri went through different iterations internally as we tried to find the perfect mix of strategy and mayhem. Strategy and mayhem aren't inherently at odds with each other, but inevitably will be at times. Each tower defense game has different leanings, but there's always a balance to strike and... [read more]

Dev Journal


Siege of Centauri: Beta 3 Changelog

*** RELEASED 08/22/2019 *** New Features Endless Mode - The onslaught doesn't end. See how long you can last against increasingly more difficult waves. Covey - Five paths lead down from the north toward your colony. Can you defend against them all? Mendel - A huge desert map gives plenty of room to build defenses. And you will need it against a wide variety of attackers. Ulrath - An arctic forest with dispersed resources. It will be hard to defend your Colony, Metal Ref... [read more]

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