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Targeting Woes: Blair's First Dev Diary

Targeting Woes: Blair’s First Dev Diary   I’ve decided to write my first diary as an exploration of the reasons behind one of the most insidious and annoying bugs we’ve had throughout this nearly year long beta process. It’s the bug that seems to creep its way into every release in some form or another: fighter, bomber and flak frigate targeting badness.   In Sins we really want to help players execute their battles as efficiently as possible. This isn’t to say we... [read more]

10/21/2007 By Blair Fraser in Sins Developer Journals

GameSpy Gives First-Hand Account of Sins

Continuing on with all the new Sins coverage, GameSpy has just published their first hands-on look of our upcoming RT4X today. Here's a snippet of what they had to say, "...even at this early stage, Sins of a Solar Empire looks and plays great." Check out the full article at the URL below: http://pc.gamespy.com/pc/sins-of-a-solar-empire/827936p1.html [read more]

10/17/2007 By Yarlen in Sins News

GameZone Gives Sins a Test Run

GameZone has published their first hands-on preview of Sins of a Solar Empire. Here's a quote from their article, " All in all, Sins of a Solar Empire is showcasing a great amount of innovation and tense gameplay, as well as some very deep research and diplomacy elements." You can read the entire preview here: http://pc.gamezone.com/gzreviews/p30977.htm [read more]

10/17/2007 By Yarlen in Sins News

Gameshark Publishes Sins Preview

GameShark has published their first hands-on preview for Sins of a Solar Empire, giving readers a two-page article on their thoughts of the game. Here's a quote off the preview, "Even with this relatively sizable article, I can’t help but feel I’ve barely scratched the surface of what the game has in store for gamers." You can read the entire preview here: http://www.gameshark.com/previews/3279/p_0/Sins-of-a-Solar-Empire-Preview.htm [read more]

10/16/2007 By Yarlen in Sins News

First Developer Journal Posted

Recently we've added a special section to the Sins forums for Developer Journals. Finally giving way to my long running history of procrastination, I've just posted my very first one . Over the next few weeks, other members of the Sins team may also post journals which will promote here from time-to-time. [read more]

10/11/2007 By Yarlen in Sins News

My First Developer Journal

During the development of Galactic Civilizations II, Frogboy tried to get me to write developer journals for it. I never did, mainly because I honestly didn't know what to write at the time. Most of the work I did on GalCiv II was feedback to the rest of the team, and late in the process, on business stuff (I only officially took on Stardock's publishing section after the game shipped). With Sins there actually is stuff I feel I can write about, so prepare to be subjected to the first of po... [read more]

10/11/2007 By Yarlen in Sins Developer Journals

Beta 3 Closes Friday

We will be closing access to Sins of a Solar Empire Beta 3 to new customers tomorrow, October 12th. Anyone who pre-orders the game after Beta 3 is closed will be able to join up when Beta 4 launches next month. [read more]

10/11/2007 By Yarlen in Sins News

First Beta 3 Update Now Available

The first Beta 3 update for Sins of a Solar Empire pre-order customers is now available for download via Stardock Central. Version 0.83 contains many bug fixes and improvements to the game, including much easier multiplayer setup for modern routers supporting UPnP and more. For more details, check out the Change Log . [read more]

10/3/2007 By Yarlen in Sins News

Games Radar Posts First Sins Preview

Games Radar has published their first preview for Sins of a Solar Empire, based on hands-on time with the beta.  Here's a quote from the article, "...we think Sins will be particularly appealing to those looking for something different from the traditional isometric C&C/StarCraft gameplay that's been recycled to death." You can read the entire two-page preview here . [read more]

9/28/2007 By Yarlen in Sins News

Developer Journals Forum

Welcome To the Sins of a Solar Empire Developer Journals Forum. In the coming months, the team at Ironclad games will be posting periodic developer journals, talking about what goes into making a game like Sins of a Solar Empire.  Hopefully these journals will give you better insight into how certain decisions were made and answer questions you may have about the game. This forum is restricted so that only Ironclad or Stardock employees can create threads.  However, anyone c... [read more]

9/27/2007 By Zoomba in Sins Developer Journals

Gamer 2.0 Posts Sins Preview

Gamer 2.0 has posted their first Sins of a Solar Empire preview today.  Here's a small quote off their article, "The game is so chock-full of strategic and tactical gameplay that any self-declared Admiral would find themselves remiss not to check this game out." You can read the full preview at their website: http://www.gamer20.com/gamehub/sins-of-a-solar-empire-pc/previews/758 [read more]

9/19/2007 By Yarlen in Sins News

Multiplayer-Enabled Sins Beta 3 Blasts Off Thursday

Stardock Entertainment and Ironclad Games announced today that the upcoming Beta 3 of Sins of a Solar Empire, which begins on September 20th, will introduce multiplayer functionality and a host of other new features to the RT4X space-strategy game. Gamers who pre-order before September 26th will gain immediate access to Sins of a Solar Empire Beta 3, allowing them to vie for galactic supremacy with their friends via LAN and Ironclad Online (ICO). Players can pre-order Sins of a Solar Empire now ... [read more]

9/18/2007 By Yarlen in Sins News

GameSpy Posts New Sins Preview

GameSpy has posted a new preview for Sins of a Solar Empire, relating a number of gameplay details based on their experiences. Here's a quote, "The level of strategic depth in Sins of a Solar Empire is pretty impressive for a game that's still in beta." You can read the entire article at the link below: http://pc.gamespy.com/pc/sins-of-a-solar-empire/819688p1.html [read more]

9/13/2007 By Yarlen in Sins News

Gamespot Posts New Sins Preview

Gamespot has published a new preview of Sins of a Solar Empire, calling it "...an elegant take on space strategy." Check out the entire article at the link below: http://www.gamespot.com/pc/strategy/sinsofasolarempire/news.html?sid=6178649&tag=topslot;title;1 [read more]

9/13/2007 By Yarlen in Sins News

IGN Posts First Sins Preview

IGN.com has posted their first initial preview of Sins of a Solar Empire. Check it out for new details on the game and a number of new screenshots. [read more]

9/2/2007 By Yarlen in Sins News

Sins Beta 2 Update Now Available

The latest Sins of a Solar Empire Beta 2 update is now available through Stardock Central for our current pre-order customers.  Version 0.78.022 contains dozens of improvements and bug fixes for issues that were mentioned in our forums.  Please reinstall this version of the beta fresh (don't update) and remember that save games from older versions are not compatible. For more details on what's new, please see the Change Log .  Thank you testers! [read more]

8/30/2007 By Yarlen in Sins News

First Sins of a Solar Empire Ad Appears

As we get closer to release, you'll start to see more of Sins of a Solar Empire both in preview coverage and in magazine ads. The very first appears in the November issues of PC Gamer (available September 19th) and Maximum PC (on sale September 25th). Here's a screenshot of the ad that we wanted to share with everyone. [read more]

8/17/2007 By Yarlen in Sins News

New Sins Interview at IGN

IGN.com has published a brand new interview with Ironclad's Blair Fraser on Sins of a Solar Empire. The six page article relates more on the backstory of Sins, along with many hints on upcoming features! Give it a read at: http://pc.ign.com/articles/807/807956p1.html [read more]

7/26/2007 By Yarlen in Sins News

Sins Beta 2 Open Until July 31

Due to popular demand, we've decided to keep Sins of a Solar Empire Beta 2 open until July 31st. Anyone who pre-orders the game in July will gain immediate access to Beta 2 and all subsequent betas before Sins' final release in February 2008. [read more]

7/10/2007 By Yarlen in Sins News

Sins Beta 2 Now Available

Stardock and Ironclad Games are proud to announce the release of Sins of a Solar Empire Beta 2 for all pre-order customers. Anyone who has pre-ordered the game may now download Beta 2 through Stardock Central. (If you still have Beta 1 installed, we recommend uninstalling it before installing Beta 2 - your save games will not be compatible.) Sins Beta 2 is a gameplay test where you may play as the Trader Emergency Coalition in single-player mode. If you'd like to participate in the beta,... [read more]

6/21/2007 By Yarlen in Sins News

New Sins Website Preview

Next week in addition to the release of Beta 2, Stardock and Ironclad will be publishing a new version of the Sins of a Solar Empire website. The new site will not only look better, but will also contain updated information on the game. We wanted to give the Sins fans a preview of the upcoming website with the screenshot below: [read more]

6/15/2007 By Yarlen in Sins News

Sins of a Solar Empire Beta 2 Date Announced

This will be going out to the press tomorrow morning, but we wanted to give the Sins fans an early heads-up. There's a few new exclusive Sins shots for everyone below as well.  Gamers who missed the first phase of the Sins of a Solar Empire beta test will soon get another chance to play Stardock and Ironclad's highly anticipated strategy game ahead of its February 2008 release. Beta 2 launches on June 21 for anyone who has pre-ordered Sins of a Solar Empire via TotalGaming.ne... [read more]

6/13/2007 By Yarlen in Sins News

1UP.com Posts Sins Preview & Interview

For those of you who may have missed it or live outside North America, 1UP.com has republished the preview for Sins of a Solar Empire that first appeared in the March 2007 issue of Games for Windows magazine. Along with the preview is a new interview that goes into further detail on the game, Ironclad and Stardock. Check them out: GFW Republished Preview 1UP.com Sins Interview [read more]

2/23/2007 By Yarlen in Sins News

February Snapshots

We're half-way through February which can only mean it's time for some new Sins of a Solar Empire screenshots!  This month we've got a bit of a treat with high resolution versions of each snapshot. Click the thumbnail for a 1280x960 resolution version or the text link for a 1600x1200 version:   [ 1600x1200 ] [ 1600x1200 ] [ 1600x1200 ] [read more]

2/16/2007 By Yarlen in Sins News

GalCiv2: Dark Avatar Dev Chat Tonight

This Wednesday, February 7th at 4pm PST/7pm EST we will be hosting a developer chat to answer questions about Galactic Civilizations II: Dark Avatar, due for release this month. Even though this is not directly Sins of a Solar Empire related, this is your chance to chat a little bit and get a good look at the folks at Stardock behind the publishing side of Sins of a Solar Empire.  Yarlen and Frogboy will be present and we might have some time to field a few Sins questions during th... [read more]

2/7/2007 By Zoomba in Sins News

Sins Previewed in Games for Windows Magazine

Games for Windows Magazine has published its first preview of Sins of a Solar Empire in their March 2007 issue (on sale February 6, 2007)!  Check out exclusive new screenshots showing off the epic scale of the galaxy map and more in their two-page article. [read more]

1/30/2007 By Yarlen in Sins News

January Snapshot

As progress continues on Sins' development, we thought today would be good choice for our January snapshot.     [read more]

1/19/2007 By Yarlen in Sins News

Sins Wallpaper #1

Decorate your desktop in style with the first Sins of a Solar Empire wallpaper!  Available in a variety of sizes (1024x768, 1280x1024, 1600x1200, 1920x1440), this wallpaper displays a close-up shot of a ship in orbit of a nearby planet. Download [ All ]: [ 1024x768 ]  [ 1280x1024 ] [ 1600x1200 ] [ 1920x1440 Widescreen ] [read more]

1/11/2007 By Yarlen in Sins News

December Snapshot

Space is a cold, dark vacuum that is mostly devoid of anything more than dust. Unfortunately for the TEC, they've encountered space that isn't empty. This harsh reality was reinforced at the Battle of Rilor where two mighty fleets clashed, leaving one victorious and the other nothing but debris.   [read more]

12/14/2006 By Yarlen in Sins News

Official Sins teaser trailer now up!

For many years, the human race has expanded into the galaxy as a vast commercial empire of independents. Now, that long peace has come to an end as two threats converge together at once. The sins of each civilization now demanding a reckoning in blood and carnage. Sins that will lead to the annihilation of all but a single solar empire. Check out this teaser trailer for more. [read more]

12/12/2006 By Frogboy in Sins News

November Screenshots

Most screenshots will be found on game sites. But we're keeping a few handy for new users to find here. The 3D engine used by Sins is being continually enhanced. Over time, you will keep seeing the graphics get better and better as we get closer to release. The Ironclad team is really kicking butt on the shading technology used in the game as well as the dynamic tactical interfaces which we think will help set the standard of how to interact with units of different scales (you'll see what we ... [read more]

11/9/2006 By Frogboy in Sins News

Pre-Order Taking now available!

Ever played a game where you knew... just knew that if you could have talked to the developers even a week or two before they went gold that they could have made the game so much better? With Sins of a Solar Empire that is exactly what you'll be able to do! Users who pre-order the game will be given access to the beta. No non-disclosures. You don't like what we're doing, you're free to howl from the rooftops about it. Our job (at Ironclad and Stardock) is to make sure that the final game is ... [read more]

11/7/2006 By Frogboy in Sins News

Welcome!

Stardock Entertainment, the creators of Galactic Civilizations, and Ironclad Games which includes developers from Homeworld: Cataclysm, have teamed up to bring you an epic real-time, multiplayer, space strategy game that combines much of the epic scale of a traditional 4X strategy title with the real-time 3D experience found in releases such as Homeworld, Total Annihilation, and other such games. Over the coming months, this site will expand to give you the full story behind this epic new fra... [read more]

10/10/2006 By Frogboy in Sins News

Stardock Corporation Launches New Web Site

Stardock Corporation Launches New Web Site Stardock Corporation, a Microsoft Gold Partner and the world's leading provider of desktop customization software for Windows, re-launched itself into the marketplace today with a new web site aimed at driving traffic, increasing sales of its popular Windows software applications and further promoting its new interactive entertainment publishing division. The new web site can be found at www.sta... [read more]

7/18/2006 By Stardock Central in Political Machine News

Scheduled Downtime

On Wednesday June 7th, 2006 3:00am EST we will be taking most webservers off line wile we upgrade our primary database system. The outage is planned to last a minimum of 3 hours and it is possible that it could last longer. Sites and services that will be affected are: desktopgadgets.com forums.stardock.com (all forum servers) galciv1.com galciv2.com joeuser.com politicalmachine.com poweruser.tv societygame.com totalgaming.net wincustomize.com (and WC Personal Pages) xpthemes.co... [read more]

6/5/2006 By Stardock Central in Political Machine News

TotalGaming.net: PHase 2 Launched

TotalGaming.net delivers PC games electronically Popular no-DRM gaming service enters new phase For Immediate Release: Contact: Brian Clair ([email protected]) Phone: 734-927-0677 X 129 Livonia MI – July 19, 2005. Stardock Entertainment, best known for its award-winning PC strategy games such as The Political Machine and Galactic Civilizations has released TotalGaming.net : Phase 2. TotalGaming.net is an electronic distribution network in which users can pick a game, pres... [read more]

7/19/2005 By Stardock Central in Political Machine News

Stardock is moving

Stardock is moving next week. It probably won't disrupt things too much. After 7 years being based in Livonia Michigan, Stardock has purchased a building over in Plymouth Michigan and is migrating to it. So if we seem a bit out of touch next week, that's why.&nbsp The network setup is being done while we move which should make things as seamless as possible. [read more]

6/11/2005 By Stardock Central in Political Machine News

Stardock Releases Multiplicity

LIVONIA, MI (February 28, 2005) – Software developer Stardock Corporation released Multiplicity today. Multiplicity is a program that enables users to control multiple local computers with a single keyboard and mouse. Multiplicity works by having a primary computer with a keyboard, mouse and monitor connected to it and multiple local secondary computers that still have a monitor connected to them but no keyboard or mouse. When the user moves their mouse cursor from the primary computer to on... [read more]

2/28/2005 By Stardock Central in Political Machine News