
Dev Journal
Star Control: Origins Prelude 8 of 13 - The User Interface of Star Control
Most fans of our previous games know that we make a lot of strategy games. Strategy games are all about having as much data on-screen at one time as possible. But Star Control isn't a strategy game, it's an action RPG. It took us a very... very long time to nail down the user interface we wanted for Star Control: Origins, mostly due to having to quit trying to make a strategy game UI for an RPG. Who is looking? Star Control: Origins was in development long enough... [read more]

News
Adam Baldwin Joins Star Control: Origins Voice Cast
Today, Stardock Entertainment announced that international star Adam Baldwin is joining the voice cast of the highly anticipated science-fiction adventure game, Star Control: Origins . In Star Control: Origins , you explore the galaxy, investigate new worlds, contact new civilizations, and battle hostile aliens.. You are the captain of Earth's brand new, state-of-the-art ship, The Vindicator . Your mission is to gather allies to fight an ancient alien menace that threaten... [read more]

Dev Journal
Star Control: Origins Prelude 7 of 13 - The Aliens of Star Control Part 2
In one of our other dev journals , we showed the pipeline of how aliens came to be in Star Control: Origins. The process started with the artists and the writers working in parallel. The artists would sketch up lots and lots of alien shapes, and the writers would design the history and lore and roles of the aliens. From there, the process would begin to merge to ensure that the final alien visual expression matched up with the lore for them. Today we're going to begin walking you... [read more]

Dev Journal
Star Control: Origins Prelude 6 of 13: The Ships of Star Control
Not all ships are created equally. This is particularly true for the ships of Star Control itself. In the year 2088, the United Earth Advanced Space Vehicle Program (UEASV) had done its best given the politics involved. But ultimately, what Star Control starts out with is a ship with very much the capabilities that a ship in 2088 would have, which is to say: it can... turtle around the solar system. The first long-range ship program - the Vindicator program - was designed to... [read more]

News
Star Control: Origins - Ship Design Contest 2 (3rd - 20th August 2018)
Necessity is the mother of invention Welcome to the second ship design contest! Last year we held our first contest for people with a talent for unorthodox and innovative ship design. This time we have new prizes, an improved ship designer in Fleet Battles and just a little bit of alien oversight. How To Enter Read the contest details below. Create your amazing ship design in Star Control: Origins – Fleet Battles BETA. Upload it to the Steam Workshop. Submit your entry to t... [read more]

Dev Journal
Star Control: Origins Prelude 5 of 13 - The Aliens of Star Control
For most people, Star Control: Origins will be the first Star Control game they've ever heard of. But long ago, back in the DOS days, there was a trilogy of Star Control games. The first Star Control game was essentially a Space Wars style game with a strategy layer. There wasn't really any "lore" with it. The second one, my favorite, was Star Control II: The Ur-Quan Masters. This game was filled with an epic lore that dated back over a quarter million years. The third one, Star C... [read more]

News
Get ready to fly: Beta 3 for Fleet Battles releases today!
Pilots, to your stations! Fleet Battles just received another massive update and we can’t wait to see you online to try it out. We’ve added some new alien ships, devastating new weapons, new maps, a new feature called scavenging, and more. Buckle up - it’s time to fly! For full details on the updates, view the changelog at the bottom of the post. TOP CHANGES IN BETA 3 New Ships The Observer Now you see them...and now y... [read more]