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Now Available: Galactic Civilizations IV v2.6 Reinforcements Update

Galactic Civilizations IV v2.6 Reinforcements Update Brings Visual Overhauls and Gameplay Enhancements The latest update for Galactic Civilizations IV, v2.6 Reinforcements, is now available, and it's packed with a host of changes aimed at enhancing both the visual appeal and gameplay mechanics of the game.  Get GalCiv IV Now Visual Overhaul on Ships and New Ship Parts One of the most notable changes in update 2.6 is the major visual overhaul of the Terran Alliance a... [read more]

5/22/2024 By redskittlesonly in GalCiv IV News

Evolution of Sins II Pt. 1 - Top New Features

Deeper strategy, enhanced tactics, and an all-improved game experience... This is Sins of a Solar Empire II. Wishlist on Steam Now A Look Back at Sins: Rebellion The Sins of a Solar Empire series has long been a staple in the real-time strategy (RTS) genre, blending elements of 4X gameplay—explore, expand, exploit, and exterminate—into a seamless and engaging experience. The stand-alone expansion, Sins of a Solar Empire: Rebellion, set a new benchmark with its intr... [read more]

5/22/2024 By redskittlesonly in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #59 - New Terran Ships

There’s a new update incoming for Galactic Civilizations IV: Supernova and with it we’ve got some really cool new ship models to show you for the two human civilizations in the game: the Terran Alliance and the Terran Resistance. Taking a quick peek at the Galactic Civilizations IV Metaverse game statistics page, the Terran Alliance and Terran Resistance are the most popular Core Civilizations in GalCiv4, although the AlienGPT custom civ system currently draws the most players of all! Eve... [read more]

5/21/2024 By BATTLEMODE in GalCiv IV Dev Journals

NOW OUT: The Presidential Pioneers v1.01 Update for The Political Machine 2024

The Presidential Pioneers v1.01 Update brings New Candidates, Mac Support, and Game Quality Improvements Today we released a significant update for their strategy game, The Political Machine 2024. This update introduces an array of past presidential candidates, extends compatibility to macOS, and implements various bug fixes and balance adjustments. Buy Now   |  View Changelog New Faces in the Political Arena The latest update enriches the game's roster with ... [read more]

5/16/2024 By redskittlesonly in Political Machine News

Sins II: Dev Journal 14 - A Post Mortem Playthrough Adventure

A number of fans have asked us about how Sins II plays, both from a new and returning user perspective. This past weekend, we played a 10-player dev FFA bout where I took the role of a TEC loyalist empire. Let’s walk through how things went! As a TEC player, I start the game with a home planet, large and small ship factories, and a Refit Bay. I also get two scout corvettes which automatically set out to reveal my surrounding area. As with Sins: Rebellion, my first capital ship is free, so ... [read more]

5/15/2024 By Yarlen in Sins II Dev Journals

GalCiv IV: Supernova Dev Journal #58 - Doctrine: Targeting Priority

Since v2.5 “Ares” and the Warlords expansion were released, we’ve put out a short series of developer journals describing the new features added to the war system in Galactic Civilization IV: Supernova. Today we’ll look at the last component of the Doctrine system we’ve not covered yet, Targeting Priority. I’m aware that I’ve already indirectly discussed this feature three or four times over since the updates landed, as it’s a core component of the new Ship Class and Doctrine mechanics... [read more]

5/14/2024 By BATTLEMODE in GalCiv IV Dev Journals

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