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The Diadem Trust - Elite Entrepreneurs

Published on Wednesday, May 17, 2017 By Zultar327 In Offworld Dev Journals

The Nomads of the Penrose Collective aren’t the only ones throwing their hats into the ring. With them comes the Diadem Trust, known quite simply as the Elites. Led by Philippa Ndiaye, this faction is not looking to be sneaky, crafty, or clever. Their plan is to overwhelm to competition with the raw strength of their corporate empire.

Every last bonus the Trust brings with them comes from their superior advanced buildings. Some of these bonuses are straightforward, and easily exploitable. Easily fitting into this category is the Elite Pleasure Dome, which gains a bonus to income when compared to other factions. However, the enhancements made to the dome do require small amounts of chemicals to stay operational. In addition to this, Elite faction headquarters themselves are well populated and wealthy; they contribute more to the Pleasure Dome’s income than any other headquarters. This already makes the Trust a tempting choice in matches with large numbers of players.

Elite HQ.png

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ASHES DEV JOURNAL: May 2017

Published on Wednesday, May 17, 2017 By GeneralsGentlemen In Ashes Dev Journals

G'day! 

May has been a big month for us at Stardock with the launch of Galciv 3: Crusade, and the upcoming release of the expansion for Offworld Trading Company, Jupiter's Forge. Despite that, we have been hard at work on Episode 3 to get it ready for launch in June. Aside from the big set of balance changes in the 2.25 Update to pave the way for Juggernauts, there's not much more to reveal after what's already been talked about in the previous Dev Diaries. Regardless, I'll go through some things here again to keep everyone in the loop.

## What is Episode 3? ##

Episode 3 is the third installment of the story-driven single player campaign which adds in two Juggernauts, a new class of units beyond Dreadnoughts. Episode 3 will be released for free to all owners of Escalation. It will also include other changes such as some bug fixes and map updates.


## New Campaign ##

The new fully voiced campaign, Genesis, will be our most challenging yet; I've put a great deal of effort to make sure "Much Harder" is no walk in the park, even despite having access to the two new Juggernauts.

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Offworld Trading Company: Jupiter's Forge Releases Thursday, May 18th

Published on Monday, May 15, 2017 By Tatiora In Offworld News

Conquer the volcanic moon of Io this Thursday, May 18
in Offworld Trading Company: Jupiter's Forge

Offworld Trading Company is an economic strategy game from Civilization IV's lead designer, Soren Johnson. Competition on Earth
has grown as resources have started to deplete, so businesses have turned their attention to Mars in order to turn a profit. Hire pirates to raid
your enemies' assets, research patents to gain an edge over your competition, ship resources back to Earth for massive profits,
and more in this fast-paced RTS!

Radiation JF

Jupiter's Forge takes you to the volcanic moon of Io, where life is much harsher than it was on Mars. 
It expands on the features and gameplay from the base game, adding:

  • New Location: Io - Explore Jupiter's volcanic and volatile moon, where you'll need to re-learn everything you thought
    about making life work on Mars if you want to survive.
  • New Resource System - Io has plenty of power sources, but lacks certain basic human elements necessary for life - like water.
    Priorities for what you build and harvest on Io are vastly different from Mars or Ceres. You will need to build structures specifically
    for creating and purifying sources of water and other basic needs.
  • Infinite Map Challenge - Fight your way onto the leaderboards with other Offworld players.  The never-ending slew of maps
    constantly evolves, each map becoming more difficult than the last. See how many maps you can conquer before the harsh
    environment of space gets the better of you.
  • New Campaign - Show that you have what it takes to build your business and survive on Io. Snag your resources before your
    adversaries do and prove to everyone that money talks: you made your business work on Mars, and you can make it work on Io, too.
  • New Faction: Diadem Trust - An elite business group with grand visions, they are ready to crush any other corporation that gets in their way.
    Advanced buildings like Hacker Arrays and Patent Labs are the top of the lime and grant them an edge on competitors. The patent race also means
    nothing to them - they can purchase a patent even if it's already been claimed by another player. It's all legal, they assure you - read the fine print.
  • New Faction: Penrose Collective - Highly adaptable and influential, they intend to thrive on the harsh environment of Io. With the ability to found
    2 headquarters at the start of the game, they are able to spread their operations across an already depleted environment in order to gain access to
    more resources. When a claim is no longer necessary, the Collective simply trades it in for a more profitable spot.

Offworld Trading Company: Jupiter's Forge will be available as a bundle for $29.99 at Stardock or Steam on release day.
To learn more, please visit our community forums and subscribe on Reddit.

Add Jupiter's Forge to your Steam wishlist today!

 

GalCiv Journal: May 2017

Published on Sunday, May 14, 2017 By Frogboy In GalCiv III Dev Journals

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Long ago there was Galactic Civilizations II, Galactic Civilizations II: Dread Lords, Galactic Civilizations II: Dark Avatar and Galactic Civilizations II: Twilight of the Arnor. 

While Twilight of the Arnor is often considered the best of the GalCiv II series, for many it was really Dark Avatar that took GalCiv II from being a good to a great game.

This month, we released the second expansion to Galactic Civilizations III. Crusade is a similarly major change to the base game's replayability.

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The Penrose Collective, Nomads of Io

Published on Wednesday, May 10, 2017 By Zultar327 In Offworld Dev Journals

penrose_collective resize.jpg

The promise of a new theater of capitalism has brought new competitors with it. The first of these is The Penrose Collective (also known as "Nomads"), a ragtag community brought together under the unifying leadership of Ezra Hoang. This group’s atypical practices have allowed them to find a place in the still young solar economy.

 

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GalCiv III: Crusade - Ludicrous Game

Published on Sunday, May 7, 2017 By Frogboy In GalCiv III Dev Journals

The expansion pack to Galactic Civilizations III, Crusade, adds a new multicore job system for handling turns.  This means that turns are dramatically faster late game. 

When Crusade first game out, people asked for even bigger maps.  So the first update (due this week) has them.

Now, I don't recommend this map size.  I don't personally play it at this map size (or insane before it).  But many people really love these crazy large maps.

So here's a game of AI vs. AI I'm using for testing. 

Be warned: It uses 15 GIGABYTES of memory and is pushing my 10-core PC pretty hard.  At this size, turn times are not going to be fast.  In the map I'm playing, there are 64 players.  If you figure that each player is able to move in just 1 second, that's still a minute per turn and 1 second would be really fast given the size.

With those caveats, let's take a look..

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