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Take to the Stars Episode Two: Maisie Song

From the desk of Maisie Song Seneca Development   Mars is beautiful.   When I say beautiful, I don’t mean the landscape -- although there is kind of an eerie serenity to it. No, what I really mean are the opportunities. My family wasn’t thrilled when I decided to take the job off world, but I wasn’t about to let the chance to become more than just an intern pass me by.     What I really wasn’t prepa... [read more]

8/14/2017 By Tatiora in Offworld Dev Journals

Newcomers FFA Tournament for Offworld Trading Company

Community member philothanic has posted about an upcoming newcomer FFA tournament on August 19th. See all the details in the post below and be sure to join our Discord channel here . https://forums.offworldgame.com/484534/Sign-up-now-for-the-5th-Newcomers-FFA-Tournament-on-August-19th-1900-GMT-15   [read more]

8/8/2017 By Island Dog in Offworld Dev Journals

Take to the Stars Episode One: Philippa Ndiaye

Memo from the desk of Philippa Ndiaye CEO of the Diadem Trust The future lies in the hands of people like us. We must rise above these failings and lead humanity to greater prosperity. My father is a wise man, and I have never forgotten those words. When he sought retirement and left his company to me, I followed his procedures to the letter - because they  worked.  Whispers of nepotism an an effortless inheritance based on anything but merit reached my ears, b... [read more]

8/7/2017 By Tatiora in Offworld Dev Journals

Space is Really Really Big

Video games normally take liberties with the size of the universe.  We know the universe is big but we frequently trivialize the immense size of the galaxy. Even scientists seem to trivialize this with questions like "Why haven't we detected aliens?".  The answer might be because our radio signals haven't even reached a trivial distance of the milky way galaxy. Our solar system out to Jupiter. Zooming way way out to our local neighborhood. Now this is zo... [read more]

7/31/2017 By Draginol in Star Control Journals

GalCiv Journal: July 2017 (Polish and Balance)

  Microsoft Surface Pro love I got GalCiv III to run on my Surface Pro 4 by manually updating the video drivers to the latest ones by Intel.  The official drivers from Microsoft are a year old and those drivers claimed to be DirectX 11 capable drivers (they were not) and so the game would crash when trying to do a DirectX 11 specific call. If you have an embedded Intel video adapter, do yourself a favor and head over to Intel's site and download the d... [read more]

7/16/2017 By Frogboy in GalCiv III Dev Journals

Buy the New Crusade Expansion, Get the Base Game FREE

Embark on a Grand 4X Adventure in an Out-of-this-World Bundle with Galactic Civilizations III and the Crusade Expansion       "An example of what a good expansion can be. Adds depth and breadth to the original. Worth the 20 bucks, and more." 9.5/10 – Gaming Nexus  Experience a host of new depth and a whole new side of galactic exploration and conquest in the Crusade expansion.  Create  your own civiliza... [read more]

6/21/2017 By Island Dog in GalCiv III News

v2.3 Updates the New Crusade Expansion and Base Game, Galactic Civilizations III

Enjoy AI improvements, new missions, and more in Crusade and check out the AI adjustments and bug fixes in the base game! Players who don't own Crusade yet can still experience smarter AI opponents, improved diplomacy, and more! For a detailed list of updates, view the changelog at the bottom of this post.   Crusade Expansion-Only Updates: New Content   More missions, more money (and probably more problems). The new missions will let you furt... [read more]

6/19/2017 By Island Dog in GalCiv III News

GalCiv III: Lord of the Frogs

  GalCiv III: Crusade + the GalCiv community = unlimited strategic replayability. In preparation for v2.3, I'm testing out the various new gameplay features and improvements. And what better way to do that than to put myself up against 9 random civilizations from the Steam workshop... The land of toads My aquatic race has risen to the dominant species of the planet Toadling.  Now, we are going to explore the galaxy... I have no idea what I'l... [read more]

6/12/2017 By Frogboy in GalCiv III Dev Journals

Galactic Civilizations III v2.3 (base game) update

Galactic Civilizations III: Crusade is the future of Galactic Civilizations but we haven't forgotten about the hundreds of thousands of players who play the base game.  We are busy working on version 2.3 which should be coming out soon as part of a major update to both the base game and Crusade.  This article details some of the highlighted areas we're focusing on. Diplomacy Some of the improvements to the diplomacy system in Crusade have been brought back ... [read more]

6/11/2017 By Frogboy in GalCiv III Dev Journals

Yea...you should probably just skip right to GalCiv III: Crusade

With the Steam Summer sale coming up, we wanted to make sure that the base game of GalCiv III gets a nice refresh.  It's proving difficult because while GalCiv III: Crusade is sold as an "expansion pack" to GalCiv III, under the covers it's more like a sequel. The screenshot above is just some of the changes to the diplomacy screen.  The underlying code base is very different. [read more]

6/11/2017 By Frogboy in GalCiv III Dev Journals

Ashes of the Singularity: Escalation v2.3 is Now Available

Juggernauts and a Brand New Campaign Arrive in v2.3 Dominate the battlefield with two brand new tier 4 warships and experience the fully voiced "Genesis" campaign   Let's take a Quick Look at these Terrifying Tier 4 units:   PHC - The Leonidas A heavy Dreadnought destroyer, this ship boasts the most powerful weapon ever mounted on a construct. It can tear Dreadnoughts apart and stand up to assaults by using its rail cannons and auto cannon... [read more]

6/8/2017 By Island Dog in Ashes of the Singularity News

Pick 2: Polish, low price, sophisticated gameplay

This is a response to the excellent article over at one of my favorite sites, Explorminate . In the article, author Oliver Kiley laments on what he sees as the current unpolished state of the modern 4X market. He defines what he defines what he means by polish: Before going further, I should clarify what, in my mind, a “polished” game has: No major imbalances or exploits in the game that undermine its intended gameplay No major bugs – particu... [read more]

6/6/2017 By Frogboy in GalCiv III Dev Journals

GalCiv Journal: June 2017 [Summer updates coming!]

Greetings! We are working on version 2.3 for Crusade and the base game simultaneously. We don't have a final date but I expect you will start seeing opt-ins very soon. I want to make you guys aware of some important changes happening on Steam that will affect you. Review Scores Some of you may have noticed I've been harping about the Steam user review scores. If you're noticing an ever increasing disconnect between your opinion of a game and the user review score of a ga... [read more]

6/1/2017 By Island Dog in GalCiv III Dev Journals

wccftech gives Jupiter's Forge 8/10!

“Jupiter’s Forge expands on Offworld Trading Company, taking you to Jupiter’s moon, Io. With this area comes two new factions, a range of new buildings and a whole new way in how to manage resources. Io is a try planet, there is no water to pump and the game will challenge you in a way that makes it feel fresh.” -Chris Wray, wccftech See the full review here: http://wccftech.com/review/offworld-trading-company-jupiters-forge/ [read more]

5/30/2017 By Island Dog in Offworld News

Crusade is a "deeper, more rewarding experience" - USgamer rates 4.5/5!

“If you’re looking to quench your 4X hunger, Crusade makes Galactic Civilizations III one of the more robust, high-quality offerings out there,” USgamer’s Mike Williams writes. “Crusade is everything that an expansion should be. It takes [the base game], sands off the rough edges, and adds new options for a deeper, more strategic experience. The new citizens system offers more late-game options, espionage returns, planetary invasions are more tactical, and alongs... [read more]

5/30/2017 By Island Dog in GalCiv III News

Crusade “flings new ideas at you with every turn” - PCGamesN rates a 9/10!

"Crusade is a two-pronged attack against Galactic Civilization III’s status quo,” writes Fraser Brown of PCGamesN. “The first assault takes on nuisances like the hefty UI and the sometimes hard-to-parse research screen. It brings clarity and streamlining. The second is the bolder attack. New races, espionage, citizens and meaningful invasions flesh out the galaxy and chuck in new challenges for good measure.” Check out the full review here: https://www.pcgamesn.com/g... [read more]

5/25/2017 By Island Dog in GalCiv III News

“This DLC is a Game Changer” - COG Connected gives Crusade a 90!

“[Crusade] can rightly be called a complete overhaul of the original 2015 version of the game. With changes to the AI, new features, and more customization options, Crusade gives players more control over how they play and generally improves the playing experience,” Patrick Anderson at COG Connected writes. “Stardock has clearly gone to great lengths to allow players to make Galactic Civilizations III the game that they want.” Check out the full review here: http://c... [read more]

5/25/2017 By Island Dog in GalCiv III News

Ludicrous update to Galactic Civilizations III: Crusade arrives!

The biggest, deepest space 4X just got bigger and deeper!   Ludicrous update to Galactic Civilizations III: Crusade has arrived! The best-selling space 4X series of all time recently got its biggest expansion pack ever: Galactic Civilizations III: Crusade.  Today, Stardock has released the first major update to it that adds a new map size, fixes bugs, improves balance and adds some new features. Plymouth, Michigan. May 14. Owners of the Crusade expansion pack to S... [read more]

5/24/2017 By Frogboy in GalCiv III Dev Journals

Trial by Toxin - Io's Campaign

Jupiter’s Forge is the first major expansion to Offworld Trading Company and it certainly wouldn’t be complete without additions to the campaign. Io has come to OTC, bringing with it significant changes to to resource tree, specifically centered around water. This means that simply adding to the Martian campaign was never going to be enough, and Io therefore has received its own separate campaign. Every CEO in Offworld has received a new set of engineers that will be av... [read more]

5/24/2017 By Zultar327 in Offworld Dev Journals

“An example of what a good expansion can be” - Gaming Nexus gives Crusade a 9.5!

This edition contains much more than the usual ‘a couple new races, some new techs, and new challenge maps,’” Tom Bitterman at Gaming Nexus writes. “There have been some serious changes to core game mechanics included. …[This game is] worth the 20 bucks and more.” To read about the game’s new features and how much depth and breadth it adds to the Galactic Civilizations III experience, take a look at the full review here: https://gamingnexus.com/... [read more]

5/23/2017 By Island Dog in GalCiv III News

New Jupiter's Forge Expansion for Offworld Trading Company Releases Today!

Thrive on the Volcanic Moon of Io and Crush your Competition in Jupiter's Forge You thought Mars   was a tough environment? Think again . Prudent business decisions take you to Jupiter's moon, Io, to harvest its resources and keep an edge on your competition. Io's 42-hour days and lack of an atmosphere means that you'll have to change your strategy and choose what to build very carefully! Radiation storms, sulfur frosts, tremors, and harsh landscapes threaten your ... [read more]

5/18/2017 By Island Dog in Offworld News

The Diadem Trust - Elite Entrepreneurs

The Nomads of the Penrose Collective aren’t the only ones throwing their hats into the ring. With them comes the Diadem Trust, known quite simply as the Elites. Led by Philippa Ndiaye, this faction is not looking to be sneaky, crafty, or clever. Their plan is to overwhelm to competition with the raw strength of their corporate empire. Every last bonus the Trust brings with them comes from their superior advanced buildings. Some of these bonuses are straightforward, and easily exploitabl... [read more]

5/17/2017 By Zultar327 in Offworld Dev Journals

Crusade AI verdict: May 2017

From time to time I like to do a full AI evaluation to see where a given game is.  The reason I started programming in the first place was to write AI.  25 years later, we have Crusade. So how does it stack up? I've scored the other AIs Stardock (or I) have developed over the years and I suspect my literal score changes slightly due to faulty memory.  But here is where I see the various GalCiv games.  BTW, while the score is 1 through 10, it i... [read more]

5/15/2017 By Frogboy in GalCiv III Dev Journals

Offworld Trading Company: Jupiter's Forge Releases Thursday, May 18th

Conquer the volcanic moon of Io this Thursday, May 18 in Offworld Trading Company: Jupiter's Forge Offworld Trading Company is an economic strategy game from Civilization IV's lead designer, Soren Johnson. Competition on Earth has grown as resources have started to deplete, so businesses have turned their attention to Mars in order to turn a profit. Hire pirates to raid your enemies' assets, research patents to gain an edge over your competition, ship resources back to... [read more]

5/15/2017 By Tatiora in Offworld News

GalCiv Journal: May 2017

Long ago there was Galactic Civilizations II, Galactic Civilizations II: Dread Lords, Galactic Civilizations II: Dark Avatar and Galactic Civilizations II: Twilight of the Arnor.  While Twilight of the Arnor is often considered the best of the GalCiv II series, for many it was really Dark Avatar that took GalCiv II from being a good to a great game. This month, we released the second expansion to Galactic Civilizations III. Crusade is a similarly major change to the base ga... [read more]

5/14/2017 By Frogboy in GalCiv III Dev Journals

Crusade: What should go into the base game?

I'm highly biased.  I not only think Crusade is better than GalCiv III but I think Crusade is better than any version of GalCiv we've ever made.  But not everyone will agree with me and thus, we should discuss what is going to be "back ported" into the base game. In no particular order, I will like the major elements into 3 different categories. Category 1: Features that will remain exclusive to Crusade External Ship Designer Ci... [read more]

5/13/2017 By Frogboy in GalCiv III Dev Journals

The Penrose Collective, Nomads of Io

The promise of a new theater of capitalism has brought new competitors with it. The first of these is The Penrose Collective (also known as "Nomads"), a ragtag community brought together under the unifying leadership of Ezra Hoang. This group’s atypical practices have allowed them to find a place in the still young solar economy.     Much like our other abnormal corporation - the outcast Scavengers - the Nomads don’t rely on steel to form the foundation of their... [read more]

5/10/2017 By Zultar327 in Offworld Dev Journals

GalCiv III: Crusade - Ludicrous Game

The expansion pack to Galactic Civilizations III, Crusade, adds a new multicore job system for handling turns.  This means that turns are dramatically faster late game.  When Crusade first game out, people asked for even bigger maps.  So the first update (due this week) has them. Now, I don't recommend this map size.  I don't personally play it at this map size (or insane before it).  But many people really love these crazy large maps. So here's a game ... [read more]

5/7/2017 By Frogboy in GalCiv III Dev Journals

Stupid Alien Tricks

I'm posting this on my brand-new 4K monitor. I'm not saying that having this monitor makes me better than you. I'm not saying that having this monitor makes me morally superior. But I'm not saying it doesn't either. If you have Galactic Civilizations III: Crusade you probably find the new economy to be a massive change from the base game. If you don't have Crusade, well, yea, you're a bad person. Like, literally (not figuratively) history's greatest monster.&#160... [read more]

5/7/2017 By Frogboy in GalCiv III Dev Journals

GalCiv III: Crusade - Player's Guide

And now...I give you.. The super happy fun guide for conquering the universe Or at least the galaxy By Brad Wardell April 2017 Introduction... So you've decided to conquer the galaxy. Good for you! Let me start by saying that Galactic Civilizations III: Crusade is the greatest game in human history. Nay, the greatest creation of all the universe. At least, that's what marketing told me to say (please send help, they're going to take my thumbs!) This impressively f... [read more]

5/5/2017 By Frogboy in GalCiv III Dev Journals

Galactic Civilizations III: Crusade is Available Today!

The Critically Acclaimed Space 4X Strategy Game, Galactic Civilizations III  Gets Its Biggest Expansion Ever! Galactic Civilizations III: Crusade comes packed with tons of new features,  base game improvements, and so much more Experience a whole new side of Galactic Civilizations III with the Crusade expansion! Packed with new features, Crusade provides a level of strategic depth that fixes the late-game grind and gives players what they’ve been craving. ... [read more]

5/4/2017 By Island Dog in GalCiv III News

OTC's Anniversary, an Update for Returning Players

Hello everyone, and welcome to another Dev Journal. Jupiter’s Forge development continues, but this week we’re going to take a break from talking about it. This is because we’ve seen many returning players coming back to OTC, and given that we’ve just celebrated Offworld’s first anniversary this past week it seemed like a good to time to catch them up on some of the major changes we’ve seen this year. - Balance - OTC hasn’t seen many majo... [read more]

5/3/2017 By Zultar327 in Offworld Dev Journals

Haven Rises: A GalCiv III: Crusade AAR

Galactic Civilizations III: Crusade is almost here.  The biggest, most complex space 4X ever. Every game is different. This is my story. Your story will be different.   PART I: We are far away from Earth There is no Earth here. Earth is thousands of light years away. The heroic Jenna Casey has settled a planet on the planet of Haven.  The last ship of the fleet, The Bounty, looks desperately for supplies. Th... [read more]

5/2/2017 By Frogboy in GalCiv III Dev Journals

Galactic Civilizations III: Crusade gets release date!

Stardock has set a release date for the biggest expansion pack it has ever created: May 4! A little over a week away from the time of this post. Galactic Civilizations III is a space-based strategy game set in a future where humanity has begun to explore the stars. Players explore the galaxy, colonize new worlds, research new technologies, negotiate with alien civilizations, design star ships, fight epic wars, build vast trading empires, and much more. Galactic Civilizations III: Crusade, ... [read more]

4/26/2017 By Island Dog in GalCiv III News

Water Water Nowhere, and Yet You Need to Drink

Last week we covered what’s available (and not available) on the surface of Io. The schedule says this week we’re going to have a special journal entry for OTC’s anniversary. That’s still coming in a couple of days, but for now we’re going to talk about all the new buildings available on Io and how you can use them to survive on this truly barren rock. - Water - Finding water on Mars is not easy. Buried far underground or in ice that has to be... [read more]

4/26/2017 By Zultar327 in Offworld Dev Journals