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Win $1,000 in Galactic Civilizations III Faction Design Contest

---UPDATE 04/30/2015--- The submission phase has ended. Thanks to everyone who entered the contest! Check back tomorrow to vote for the winner -- voting goes through May 5. ---ORIGINAL POST--- Create the race of your dreams and enter the Galactic Civilizations III Faction Design Contest for a chance to win $1,000 and get your faction included in the game as a minor race! All you have to do is make your race, either using the in-game tool or going deeper and creating it ... [read more]

4/9/2015 By abiessener in GalCiv III News

GamingBolt on Ashes of the Singularity

GamingBolt spoke with Stardock's Brad Wardell about Ashes of the Singularity and has a new post up about it. "Stardock Studios’ upcoming real time strategy game Ashes of the Singularity was the star of this year’s GDC. It’s one of the first games that will support DirectX 12 and it goes without saying that it looks gorgeous. With literally thousands of war units at once, all doing their thing is a sight to behold. GamingBolt recently got in touch with Stard... [read more]

4/9/2015 By Island Dog in Ashes of the Singularity News

GameSpot Early Access Review for Offworld Trading Company

GameSpot has their Early Access review of Offworld Trading Company up. "The great achievement of Offworld Trading Company is that you can still find fun here even if this isn’t the case, but you should never lose sight of the fact that this is a game where the Littlefingers and Cyril Figgises of the world can truly shine." Read the full Early Access review at GameSpot. http://www.gamespot.com/articles/offworld-trading-company-early-access-review/1100-6426402/ &nbsp... [read more]

4/8/2015 By Island Dog in Offworld News

Sorcerer King Dev Stream (April 8th) at 3pm EST, Noon Pacific

The next Sorcerer King dev livestream is today at 3pm EST. We'll be discussing the game and taking any questions you may have, so be sure to leave any questions in the comments. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube. [read more]

4/8/2015 By Island Dog in Sorcerer King News

Galactic Civilizations III Beta 5.1 Patch Available

Galactic Civilizations III Beta 5.1 is now available, and fixes the most common Beta 5 crashes. We also squeezed in 50 new AI conversations and some miscellaneous fixes. We plan on releasing Beta 5.2 later this week as an opt-in patch, with a much longer changelog that you can read here: https://forums.galciv3.com/463043 Read the full patch notes here: https://forums.galciv3.com/462989/ Thanks for your support, and happy conquering!   [read more]

4/7/2015 By Island Dog in GalCiv III News

Dev Stream (Friday, April 3rd) at 3pm EST, Noon Pacific

Stardock will be on holiday for a few days, but Paul and Kristin will be coming in and doing a stream of Galactic Civilizations III. I will try to grab any questions you have to be answered, but if you are able to attend the stream please be sure to ask them there. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch ... [read more]

4/2/2015 By Island Dog in GalCiv III News

Galactic Civilizations III Beta 5.1 Opt-in Available

Galactic Civilizations III Beta 5.1 is now available on an opt-in basis. This is primarily a crash fix patch, but we also squeezed in 50 new AI conversations and some miscellaneous fixes. If no issues are discovered, we plan to release the patch next week. Read the full patch notes here: https://forums.galciv3.com/462989/page/1/#3534099 To opt into the patch, do the following: Open your Steam client Right-click Galactic Civilizations III, select Properties Se... [read more]

4/1/2015 By Island Dog in GalCiv III News

Sorcerer King Dev Stream (April 1st) at 3pm EST, Noon Pacific

The next Sorcerer King dev livestream is today at 3pm EST. We'll be discussing the game and taking your questions. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube. [read more]

4/1/2015 By Island Dog in Sorcerer King News

GalCiv III: Gameplay Example

Gameplay notes Every game of Galactic Civilizations III is different.  You can play as any of 8 pre-made alien civilizations who have their own histories, technologies, etc, or you can literally create your own.  After release, we expect players will share their civilizations with one another.  You can play against up to 128 different opponents but in this case, we are only playing against ~8 civilizations. This example is just one game.  The infinitely replayable... [read more]

3/29/2015 By Frogboy in GalCiv III Dev Journals

Prototype ships

Don’t judge me. So, in the next public build we should start to be able to give players access to prototype components.  These are components that require one of the special resources (Durantium, Elerium, etc.) that give your ships an early head start.  Since you won’t have many of them, they make those early ships very unique. I enjoy making odd looking ships just to house these special modules. [read more]

3/28/2015 By Frogboy in GalCiv III Dev Journals

GalCiv III AI modding–scratch pad

By beta 5, it should be pretty clear that GalCiv III is an entirely different beast from GalCiv II.  This post won’t go into the game play differences, which are pretty vast. This is about something a little more dear to many of our hearts: modding. Why GalCiv II was the way it was The thing about GalCiv II that I would like you guys to understand is that I wrote nearly all the economic, diplomatic, AI and other code personally.  I enjoyed doing it but it also meant that *I... [read more]

3/28/2015 By Frogboy in GalCiv III Dev Journals

Dev Stream (Friday, March 27th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III livestream is today at 3pm EST. We'll be talking about the recently released Beta 5 and taking your questions. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. [read more]

3/27/2015 By Island Dog in GalCiv III News

Galactic Civilizations III Beta 5 Now Available

  Almost there! Galactic Civilizations III Beta 5 adds a ton of features, content, and polish to the game as the 1.0 release begins to peek over the horizon. All the factions are now ready to do battle, as the mysterious Thalan Contingency and reclusive Iconian Refuge join the beta. In addition, custom factions can now be created so you can finally make that peaceful race of artistic mechanical monstrosities you’ve always wanted. The truly ambitious can try their skills on... [read more]

3/26/2015 By Island Dog in GalCiv III News

Sorcerer King Dev Stream (March 25th) at 3pm EST, Noon Pacific

The next Sorcerer King dev livestream is today at 3pm EST. We'll be discussing the game and taking your questions. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube. [read more]

3/25/2015 By Island Dog in Sorcerer King News

GalCiv III: Drengin-Human Wars: Practice session

As we saw back in GalCiv II we did a number of test AI runs with the Drengin vs. the humans on a special arena map. I’m happy to report that we are ready to do that again for GalCiv III. The editor this time around is very very nice. Not that the old editor wasn’t but it wasn’t an in-game editor.           It begins The year is 2241, one year before the events of Galactic Civilizations III’s story. The Terr... [read more]

3/23/2015 By Frogboy in GalCiv III Dev Journals

Galactic Civilizations III - Beta 5 changelog

  –RELEASED 03/26/2015– Galactic Civilizations III Beta 5 is now available! See below for details on custom factions, planetary invasion, minor factions, diplomacy improvements, and much more: This is the beta where the game becomes yours. Being able to create custom factions, modding the game, having access to game settings which dramatically alter the type of game you want to play all come in here. There is a lot more content, and the game has gone thro... [read more]

3/20/2015 By DerekPaxton in GalCiv III Dev Journals

Star Control: Spring 2015 update

Greetings! First thing, I talked to Paul and Fred and they suggested I talk to  Riku Nuottajärvi  about doing music for the new game (he worked on Star Control 2's music) but I don't know how to contact him.  So if any of you could do me the favor of letting him know we are looking to talk to him I'd appreciate it. Second, with Galactic Civilizations III nearly done, the dev team and art team will be moving on to new projects one of which is Star Control. So... [read more]

3/20/2015 By Frogboy in Star Control News

Dev Stream (Friday, March 20th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III livestream is today at 3pm EST. We'll be discussing some of what's upcoming with Beta 5 and taking your questions. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube. [read more]

3/20/2015 By Island Dog in GalCiv III News

Sorcerer King Minor Update Available

We have a small patch available today for Sorcerer King that fixes a couple of reported issues. This is the same patch that was offered as an opt-in this week. Short patch notes list today: Fixed a slew of city-resource issues (mainly noticed for production/logistics) related to loading a save game Stamps for random maps updated to have more fertility locations and fewer long mountain walls Thanks for your continued feedback and support! [read more]

3/18/2015 By Island Dog in Sorcerer King News

Sorcerer King Dev Stream (March 18th) at 3pm EST, Noon Pacific

The Sorcerer King dev livestream is today at 3pm EST. We'll be talking about Beta 5 that was released last week and taking your questions. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube. [read more]

3/18/2015 By Island Dog in Sorcerer King News

Sorcerer King Opt-in Bugfix Patch Available

We have a small opt-in patch available today for Sorcerer King. Short patch notes list today: Fixed a slew of city-resource issues (mainly noticed for production/logistics) related to loading a save game Stamps for random maps updated to have more fertility locations and fewer long mountain walls To get the patch, do the following: Right-click Sorcerer King in your Steam library Select “Properties” Select the “Betas” tab Choose “Opt-in” from ... [read more]

3/17/2015 By Island Dog in Sorcerer King News

Dev Stream (Friday, March 13th) at 3pm EST, Noon Pacific

The Galactic Civilizations III livestream is returning this week after a brief break to attend GDC. We'll be taking your questions and talking about what's upcoming with Beta 5. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

3/13/2015 By Island Dog in GalCiv III News

Sorcerer King Beta 5 Released

Swamp Giants only make okay friends (smelled a swamp recently?), but as allies against the Sorcerer King they’re way more effective now that you get a new awesome hero for befriending them. The Beta 5 update is available today, and adds Remnant Champions alongside new Remnant Faction quests, an overhaul to the quest system, and more. Remnant Champions are the finest fighters remaining to the shattered empires crushed by the Sorcerer King's terrible conquest. Their loyalty ... [read more]

3/12/2015 By Island Dog in Sorcerer King News

Rock, Paper, Shotgun Interview with Soren Johnson and Dorian Newcomb

Rock, Paper, Shotgun caught up with Mohawk Games Soren Johnson and  Dorian Newcomb at GDC to talk about Early Access and Offworld Trading Company. " RPS: How’s Early Access going so far? Johnson:  It’s been good so far. The nicest response we see is people saying, ‘Oh, this is fresh. I’ve never seen something like this before.’ They’re really excited about that. Our big concern going into selling the game was, we’re specific... [read more]

3/11/2015 By Island Dog in Offworld News

Sorcerer King: Beta 5 Change log

–RELEASED 03/12/2015– Sorcerer King Beta 5 is now available! See below for details on Remnant Champions, the quest system overhaul, and more:   Major Updates Remnant Factions overhaul Diplomacy UI available from World Report button More quest variety New Remnant Faction champions awarded when allied Korthox the Ice Lord Esperaza the Necromancer Silindros the Avenger Adam the Swamp Giant Ifris the Engulfed ... [read more]

3/11/2015 By Frogboy in Sorcerer King Dev Journals

Sorcerer King Dev Stream (March 11th) at 3pm EST, Noon Pacific

The Sorcerer King dev livestream is returning today at 3pm EST. We'll be talking about Beta 5 which is coming this week and taking your questions. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

3/11/2015 By Island Dog in Sorcerer King News

Sorcerer King Beta 5: THIS WEEK

This week Stardock will be releasing Beta 5 of Sorcerer King.  The last major public beta for its upcoming fantasy strategy/RPG game. For those of you not familiar with Sorcerer King: You are the sovereign of a civilization in the fantasy world known as Elemental. Unfortunately, the world has been largely conquered by the malevolent Sorcerer King who is now attempting to gain godhood by destroying the magical shards in which all magic in the world id derived from. The Sorcere... [read more]

3/9/2015 By Frogboy in Sorcerer King Dev Journals

Game Informer Preview of Ashes of the Singularity

Game Informer has a quick preview up of Ashes of the Singularity. "Today at GDC, I got to see a demo from Oxide Games' newly announced RTS, Ashes of the Singularity. It features an interesting approach to unit management, nicely lit explosions, and, oh, a few thousand ships blasting at one another with lasers and missiles, thanks to the studio's Nitrous engine. The game's set in a far-off future, where mankind has transcended its flimsy physical husks in favor of an up... [read more]

3/6/2015 By Island Dog in Ashes of the Singularity News

Star Control at GDC 2015

Greetings! We had a great meeting with Paul Reiche and Fred Ford. Really great guys.  We went over a status report of where the new Star Control stands and emphasized that we would not make any attempt to touch the Ur-Quan continuity.  Paul has given us hope that someday he will return to his universe and make a new game in it (he spoke about this at GDC today).   [read more]

3/5/2015 By Frogboy in Star Control News

Ashes of the Singularity: Don’t fight a battle, win the war

The wars of the future aren’t fought with a mere few dozen units, but thousands of deadly robotic constructs smashing each other into scrap only to be replaced by a steady stream of fresh war machines from the endlessly churning factories of the post-humans and their sentient AI foe. The technological singularity has ended life as we know it. Humanity has abandoned its crude organic bodies for the fully networked existence of artificial, augmented consciousness. Yet as the post-h... [read more]

3/4/2015 By Island Dog in Ashes of the Singularity News

Dev Stream (Friday, February 27th) at 3pm EST, Noon Pacific

Today at 3pm EST we'll be having our next dev livestream for Galactic Civilizations III.  Lead Designer Paul Boyer will be taking your questions and discuss what's going on with GalCiv 3. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube ... [read more]

2/27/2015 By Island Dog in GalCiv III News

Sorcerer King Dev Stream (February 25th) at 3pm EST, Noon Pacific

At 3pm EST today we'll be having our next Sorcerer King dev livestream! Be sure to join us as we'll be looking for feedback on the name for a new hero, and taking any questions you may have. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/25/2015 By Island Dog in Sorcerer King News

All hail the Frogs

One of the things we were excited to add to GalCiv III was more detailed race customization.  This time around, we’ve made it a lot easier for people to create their own truly unique civilizations. You can set your leader to be different from your species Right now, you’re doing the eating but later, they’ll be eating you. Of course, when making a GalCiv race you get to play AS that race and then later play against it if you so choose. So when designing them, you al... [read more]

2/23/2015 By Frogboy in GalCiv III Dev Journals