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Sorcerer King Beta 5: THIS WEEK

This week Stardock will be releasing Beta 5 of Sorcerer King.  The last major public beta for its upcoming fantasy strategy/RPG game. For those of you not familiar with Sorcerer King: You are the sovereign of a civilization in the fantasy world known as Elemental. Unfortunately, the world has been largely conquered by the malevolent Sorcerer King who is now attempting to gain godhood by destroying the magical shards in which all magic in the world id derived from. The Sorcere... [read more]

3/9/2015 By Frogboy in Sorcerer King Dev Journals

Game Informer Preview of Ashes of the Singularity

Game Informer has a quick preview up of Ashes of the Singularity. "Today at GDC, I got to see a demo from Oxide Games' newly announced RTS, Ashes of the Singularity. It features an interesting approach to unit management, nicely lit explosions, and, oh, a few thousand ships blasting at one another with lasers and missiles, thanks to the studio's Nitrous engine. The game's set in a far-off future, where mankind has transcended its flimsy physical husks in favor of an up... [read more]

3/6/2015 By Island Dog in Ashes of the Singularity News

Star Control at GDC 2015

Greetings! We had a great meeting with Paul Reiche and Fred Ford. Really great guys.  We went over a status report of where the new Star Control stands and emphasized that we would not make any attempt to touch the Ur-Quan continuity.  Paul has given us hope that someday he will return to his universe and make a new game in it (he spoke about this at GDC today).   [read more]

3/5/2015 By Frogboy in Star Control News

Ashes of the Singularity: Don’t fight a battle, win the war

The wars of the future aren’t fought with a mere few dozen units, but thousands of deadly robotic constructs smashing each other into scrap only to be replaced by a steady stream of fresh war machines from the endlessly churning factories of the post-humans and their sentient AI foe. The technological singularity has ended life as we know it. Humanity has abandoned its crude organic bodies for the fully networked existence of artificial, augmented consciousness. Yet as the post-h... [read more]

3/4/2015 By Island Dog in Ashes of the Singularity News

Dev Stream (Friday, February 27th) at 3pm EST, Noon Pacific

Today at 3pm EST we'll be having our next dev livestream for Galactic Civilizations III.  Lead Designer Paul Boyer will be taking your questions and discuss what's going on with GalCiv 3. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube ... [read more]

2/27/2015 By Island Dog in GalCiv III News

Sorcerer King Dev Stream (February 25th) at 3pm EST, Noon Pacific

At 3pm EST today we'll be having our next Sorcerer King dev livestream! Be sure to join us as we'll be looking for feedback on the name for a new hero, and taking any questions you may have. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/25/2015 By Island Dog in Sorcerer King News

All hail the Frogs

One of the things we were excited to add to GalCiv III was more detailed race customization.  This time around, we’ve made it a lot easier for people to create their own truly unique civilizations. You can set your leader to be different from your species Right now, you’re doing the eating but later, they’ll be eating you. Of course, when making a GalCiv race you get to play AS that race and then later play against it if you so choose. So when designing them, you al... [read more]

2/23/2015 By Frogboy in GalCiv III Dev Journals

Galactic Civilizations III - Modding

  In a prior Developer Blog ( https://forums.galciv3.com/461709/page/1/  ) I talked about all the cool stuff you can do in the Custom Race tool. We give you a bunch of images, traits, abilities and settings to create whatever race you want. But, if you really want to make something unique you can go so much further. In this post I’ll talk about how modding works in Galactic Civilizations III and show you how I used it to make a new faction for the game, the Ghosts of Abbado... [read more]

2/21/2015 By DerekPaxton in GalCiv III Dev Journals

Dev Stream (Friday, February 20th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III dev livestream is happening today at 3pm EST. Lead Designer Paul Boyer will be taking your questions and talk about what's coming for Galactic Civilizations III. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update: Replay is on YouTube ... [read more]

2/20/2015 By Island Dog in GalCiv III News

Galactic Civilizations III - Custom Factions

  We are hard at work creating the next Galactic Civilizations III beta and we will have a lot of fun things for you to play with. But I wanted to talk about one of my favorites, Custom Races. First off there are 2 ways to create custom races. First you can add them as a mod (but more about that in a future post). For this post I wanted to talk about everything you can do in the in game tool to create a wide variety of unique, interesting and weird species to populate your universes. ... [read more]

2/19/2015 By DerekPaxton in GalCiv III Dev Journals

Rock, Paper, Shotgun Early Impressions of Offworld Trading Company

Rock, Paper, Shotgun has an early impressions article up about Offworld Trading Company. "What I’m saying is that Offworld Trading Company starts off seeming fairly simple, and low-conflict, but escalates into something smart, complicated and tense. It might have no combat, but this is a true arms race. As the corporations tussle for prize tiles or sabotage key buildings at the worst/best moment, constantly leapfrogging each other for the highest stock value, that there are no guns ma... [read more]

2/19/2015 By Island Dog in Offworld News

Sorcerer King Dev Stream (February 18th) at 3pm EST, Noon Pacific

At 3pm EST today we'll be having our Sorcerer King dev livestream! Be sure to join us live for any questions you might want to ask, or post questions in the comments below. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/18/2015 By Island Dog in Sorcerer King News

Galactic Civilizations III Beta 4 Patch 2 now available

The Galactic Civilizations III Beta 4 Patch 2 is now available and users can now download the patch via Steam.  This is the same patch that was offered as an opt-in last week, but is now available to all players.  This update fixes a number of crashes, stuck turn fix, and various other fixes.   #     #     # Galactic Civilizations III Beta 4 Patch 2 Changelog Major Crash/Stuck Turn Fixes: Fixed a crash within Miles, where too... [read more]

2/16/2015 By Island Dog in GalCiv III News

Polygon on Sorcerer King Writer Chris Bucholz and Comedy Writing

Polygon has a story about comedy in game writing, and they talk to Cracked.com writer Chris Bucholz, who also happens to be a writer for Sorcerer King. "I’ve been writing for Cracked for seven years or so," Chris Bucholz told Polygon. "They couldn’t get rid of me. The developers and the owners of Stardock said we need to get a writer for these games we’re working on and they said, 'hey this guy is funny, let’s send him an e-mail.' Read more at Polygon.co... [read more]

2/13/2015 By Island Dog in Sorcerer King News

Niche Gamer Preview of Galactic Civilizations III

Niche Gamer has a preview up today of Galactic Civilizations where they take a look at the current beta release.  "Balance is a key word in any game, especially for one so reliant on expansion as a win condition. Stardock has achieved that balance in development, a rare feat in today’s gaming world, which emphasizes post-release patching. It’s hard to be anything short of enthusiastic for the finished project, at least with a beta like this." Read the full preview here... [read more]

2/13/2015 By Island Dog in GalCiv III News

Dev Stream (Friday, February 13th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III dev livestream is happening today at 3pm EST. Lead Designer Paul Boyer will be taking your questions and talking about the current status of GalCiv 3. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/13/2015 By Island Dog in GalCiv III News

Offworld Trading Company Early Access Now Available

Stardock and Mohawk Games are extremely proud to announce today the launch of Offworld Trading Company on Steam Early Access. For a limited time, players can buy into the beta for a discounted $35.99 price and immediately start competing for the boundless riches waiting to be extracted from Mars. Offworld Trading Company is mostly feature-complete already. The cutthroat competition in the real-time, player-driven market is fierce, as randomly generated maps present new challenges and opp... [read more]

2/12/2015 By abiessener in Offworld News

Sorcerer King Dev Stream (February 11th) at 3pm EST, Noon Pacific

At 3pm EST today we'll be having another Sorcerer King dev livestream! Be sure to join us live for any questions you might want to ask, or post questions in the comments below. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on Youtube [read more]

2/11/2015 By Island Dog in Sorcerer King News

Galactic Civilizations III Beta 4 Patch 2 Opt-in Update Available

A bugfix update is now available as an opt-in patch for Galactic Civilizations III. This update fixes a number of crashes, stuck turn fix, and various other fixes. To opt into the development snapshot, do the following: Right-click Galactic Civilizations III in your Steam library Select “Properties” Select the “Betas” tab Choose “Opt-in” from the drop-down menu Close the Properties window Thanks for helping us test Galactic Civilizations III. Happy... [read more]

2/10/2015 By Island Dog in GalCiv III News

Beta 4 Hotfix Live

Hi everyone – We just pushed a hotfix for Beta 4. Your Steam client should download the patch automatically. Beta 4 Patch 1 changelog: FIXES Seed statchel tinkerer bug fixed (adds food) Curse ability bug fixed (stat effects properly occur) Drogon's merciless strength bug fixed (doesn't carry over from battle to battle) Hunting grounds text updated to be consistent turn times Storyteller camera bug fixed (now rotates properly when starting with it... [read more]

2/6/2015 By Island Dog in Sorcerer King News

Dev Stream (Friday, February 6th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III dev livestream is happening today at 3pm EST. We'll be playing an internal build and discussing more about the battle viewer in this weeks stream. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/6/2015 By Island Dog in GalCiv III News

Offworld Trading Company Dev Livestream at 3pm EST Today (February 5th)

Every Thursday at 3pm we are planning to have a livestream of Offworld Trading Company with Soren Johnson.  The next one will be happening today, so we’d be excited if you can make the time to join us.  Follow the Mohawk Games Twitch channel here: http://www.twitch.tv/mohawkgames If you do happen to miss the livestream we’ll also be posting them to our YouTube channel so you can watch at your convenience. [read more]

2/5/2015 By Island Dog in Offworld News

Sorcerer King: Beta 4 change log

–RELEASED 02/05/2015– (Island Dog update) Sorcerer King Beta 4 is now available! See below for details on the enchantment system, Tinkerer sovereign, custom sovereigns, and more: *************   We’re putting the final touches on beta 4 of Sorcerer King.  It is a massive change from beta 3 and we plan to have a beta 5 before release. NOTES: Beta 4 will be MAYHEM as we have not even attempted to balance the crafting enchantments yet. So feel free to g... [read more]

2/4/2015 By Frogboy in Sorcerer King Dev Journals

Sorcerer King Beta 4 Released

Biggest. Update. Ever. 400+ new quests. Huge crafting system improvement. New sovereign. Custom sovereigns. Graphical overhaul. Today is an excellent day. Sorcerer King Beta 4 comes strapped with more new and improved stuff than most updates can even dream of. The full patch notes are crazy-long, and full of awesome stuff like improved tactical AI, new spells, whole new features like Enchanting, and more. They're not even padded with minor bugfixes! Well, most of those at least hav... [read more]

2/4/2015 By abiessener in Sorcerer King News

Galactic Civilizations III Beta 4 Patch 1 now available

The Galactic Civilizations III Beta 4 Patch 1 is now available and users can now download the patch via Steam.  This is the same patch that was offered as an opt-in last week, but is now available to all players. Beta 4 patch 1 changelog: Fixes Fixed a crash where the star system member list became corrupt (this was the most common crash we had reported and it was difficult to track down, thank you to everyone who submitted crash dumps to help us figure this out) Fixed the Fo... [read more]

2/4/2015 By Island Dog in GalCiv III News

Sorcerer King Dev Stream (February 4th) at 3pm EST, Noon Pacific

The next Sorcerer King livestream is scheduled for 3pm EST today. We'll be giving a preview of the upcoming Beta 4 and taking any questions you might have. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

2/4/2015 By Island Dog in Sorcerer King News

Dev Stream (Friday, January 30th) at 3pm EST, Noon Pacific

The next Galactic Civilizations III dev livestream is happening today at 3pm EST.  Be sure to join us live to ask your questions or leave them in the comments below. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update: Replay is on YouTube [read more]

1/30/2015 By Island Dog in GalCiv III News

Opt-in Update Available

A bugfix update is now available as an opt-in patch for Galactic Civilizations III. This update fixes a number of crashes, tweaks the battle viewer,  and improves the Yor AI for building citizens. If no issues are discovered in the opt-in period, we plan to release this as a public update next week. To opt into the development snapshot, do the following: Right-click Galactic Civilizations III in your Steam library Select “Properties” Select the “Beta... [read more]

1/29/2015 By Island Dog in GalCiv III News

Next Stop: Early Access

Although I have worked on Offworld Trading Company for over a year now, I still struggle to know how to first describe the game. It’s a game about making money. It’s a game about colonizing Mars. It’s a real-time strategy game, but you don’t control units or directly attack other players. It feels like a board game but one which could never exist outside of a computer. Ultimately, it’s all of these things and yet something else too: a strategy game full o... [read more]

1/28/2015 By Soren_Johnson in Offworld Dev Journals

Sorcerer King Dev Stream (January 28th) at 3pm EST, Noon Pacific

Join us at 3pm EST today for our next Sorcerer King livestream.  Today we'll be showing the Enchantment system and answering any Sorcerer King questions you may have. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

1/28/2015 By Island Dog in Sorcerer King News

Dev Stream (Friday, January 23rd) at 3pm EST, Noon Pacific

The next Galactic Civilizations III dev livestream is happening today at 3pm EST.  Topic of discussion this week will be Beta 4 which was released yesterday, so be sure to join us with any questions you might have. Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay... [read more]

1/23/2015 By Island Dog in GalCiv III News

The Battle Viewer Arrives Today With Beta 4

The day is upon us! Revel in the terrible might of your grand fleets, witnessing their deadly grace with the power of the brand-new battle viewer in Galactic Civilizations III Beta 4! Beta 4 isn't just the addition of the real-time battle viewer, though, sweet as it is. Today we've also got a whole bunch of gameplay additions and tweaks for you: Extreme worlds extend the colonization race throughout the game by unlocking valuable new worlds with advanced technology. Every ... [read more]

1/21/2015 By abiessener in GalCiv III News

Sorcerer King Dev Stream (January 21st) at 3pm EST, Noon Pacific

The next Sorcerer King livestream is scheduled for 3pm EST today. Be sure to join us live while we show the Enchantment system and Tinkerer sovereign, and take your questions. Join us and follow our Stardock Twitch channel -  http://www.twitch.tv/stardock After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on YouTube [read more]

1/21/2015 By Island Dog in Sorcerer King News

Galactic Civilizations III - Beta 4 changelog

  –RELEASED 01/22/2015– Galactic Civilizations III Beta 4 is now available! See below for details on the battle viewer, ideology revamp, extreme worlds, and more:     Features Added a prototype version of the battle viewer, now you can see your fleets shoot lasers, launch missiles and blow each other up in glorious detail Added the ability to pause, restart or change the battle speed Added a free camera so you can view the battle for... [read more]

1/20/2015 By DerekPaxton in GalCiv III Dev Journals

Dev Stream (Friday, January 16th) at 3pm EST, Noon Pacific

Today will be an exciting livestream for Galactic Civilizations III.  We just got a new build up, and we are hoping to be able to show you some of the Battleviewer, ideology screen, and more today.   Come on over to our  Stardock Twitch channel  and join us for our live broadcast today at 3pm EST! After the live broadcast today, we’ll post the replay on our  YouTube channel  so you can catch up on the latest episodes. Update : Replay is on You... [read more]

1/16/2015 By Island Dog in GalCiv III News